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D&D Beyond: Monsters of the Multiverse Will Not Replace Existing Monsters
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<blockquote data-quote="HammerMan" data-source="post: 8524022" data-attributes="member: 84112"><p>no just not happening. I am sick of my problem being framed as "any DM can do anything"</p><p></p><p>right now on these boards you can search a dozen conversations and find atleast half of them come down to "Outside of DM ruleing here is what the defualt is" when you change the defualt you change that conversation.</p><p></p><p>As I have said (many times and it always gets brushed away) my table with my friends use a ton of house rules. However I would not expect if I sat down at a gaming store with 5 acquaintances/strangers that they know any of my house rules. I would expect we have a baseline to discus the game.</p><p></p><p></p><p>and with this you moved from "Hey it's a problem that already could come up every now and then," to "If the problem comes up every game who cares" notice the HUGE difference. </p><p></p><p>I don't understand this sentence. if it is the assumed default then (by defualt) it is the baseline.</p><p></p><p>see here is the problem. WotC isn't Disney or Pixar (as much as they are owned by they are not even Hasbro).</p><p>if (as I have been repeatedly told) they have very limited production ability, then it isn't "Most will use CGI but some will be hand drawn" it is "Going forward we will be useing CGI but feel free to hand draw your own"</p><p></p><p>1) I am not hand drawing my own... if I was I would be working on my 4e retroclone with update sensibilities</p><p>2) I am not even dislikeing the CGI... my complaint isn't "I don't like the new direction" my complaint is "Pick a lane, update or don't" (and my vote is update.... bring on 6e, fix all the flaws we have found over the last 10ish years and produce form teh ground up D&D that works going forward) </p><p></p><p></p><p>me too. I love the idea tbh. It is a step in the right direction. I would actually be fine if 5.5/6/anniversary edition just did away with counterspell and made all monsters like 4e did. </p><p></p><p>You have missunderstood my problme. I don't dislike the direction... I want clearer labels. </p><p></p><p></p><p>I was 100% on your side of this... until people insisted that the whitchlight abilities were not counterspell able then the battle lines started and I just want them to lable new as new.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8524022, member: 84112"] no just not happening. I am sick of my problem being framed as "any DM can do anything" right now on these boards you can search a dozen conversations and find atleast half of them come down to "Outside of DM ruleing here is what the defualt is" when you change the defualt you change that conversation. As I have said (many times and it always gets brushed away) my table with my friends use a ton of house rules. However I would not expect if I sat down at a gaming store with 5 acquaintances/strangers that they know any of my house rules. I would expect we have a baseline to discus the game. and with this you moved from "Hey it's a problem that already could come up every now and then," to "If the problem comes up every game who cares" notice the HUGE difference. I don't understand this sentence. if it is the assumed default then (by defualt) it is the baseline. see here is the problem. WotC isn't Disney or Pixar (as much as they are owned by they are not even Hasbro). if (as I have been repeatedly told) they have very limited production ability, then it isn't "Most will use CGI but some will be hand drawn" it is "Going forward we will be useing CGI but feel free to hand draw your own" 1) I am not hand drawing my own... if I was I would be working on my 4e retroclone with update sensibilities 2) I am not even dislikeing the CGI... my complaint isn't "I don't like the new direction" my complaint is "Pick a lane, update or don't" (and my vote is update.... bring on 6e, fix all the flaws we have found over the last 10ish years and produce form teh ground up D&D that works going forward) me too. I love the idea tbh. It is a step in the right direction. I would actually be fine if 5.5/6/anniversary edition just did away with counterspell and made all monsters like 4e did. You have missunderstood my problme. I don't dislike the direction... I want clearer labels. I was 100% on your side of this... until people insisted that the whitchlight abilities were not counterspell able then the battle lines started and I just want them to lable new as new. [/QUOTE]
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