Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D Blog. Should Fighters get multiple attacks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Brom Blackforge" data-source="post: 5823389" data-attributes="member: 66019"><p>I never had a problem with iterative attacks, but I can understand why some people complain about them. I suppose you could get essentially the same result by giving attack and damage bonuses instead of additional attacks.</p><p> </p><p>I don't have much experience examining the math behind the mechanics, but let's look at a 6th-level 3.x fighter. The base attack bonus at that level is +6, which translates to a 50% chance of hitting AC 17 (10 results of 20 possible) without factoring in Strength or other bonuses. The additional attack at +1 has a 25% chance of hitting the same AC. If I've figured this out right, that additional attack means that there is a 62.5% chance of hitting at least once. So the additional attack could be replaced by an attack bonus of, say, +3 without much change in the overall math. There'd have to be a corresponding damage bonus as well.</p><p> </p><p>The only thing lost in this scenario is the opportunity to direct the attacks at different targets.</p><p> </p><p>I apologize if I'm repeating something that somebody else already said. I didn't take the time to read the entire thread before posting.</p></blockquote><p></p>
[QUOTE="Brom Blackforge, post: 5823389, member: 66019"] I never had a problem with iterative attacks, but I can understand why some people complain about them. I suppose you could get essentially the same result by giving attack and damage bonuses instead of additional attacks. I don't have much experience examining the math behind the mechanics, but let's look at a 6th-level 3.x fighter. The base attack bonus at that level is +6, which translates to a 50% chance of hitting AC 17 (10 results of 20 possible) without factoring in Strength or other bonuses. The additional attack at +1 has a 25% chance of hitting the same AC. If I've figured this out right, that additional attack means that there is a 62.5% chance of hitting at least once. So the additional attack could be replaced by an attack bonus of, say, +3 without much change in the overall math. There'd have to be a corresponding damage bonus as well. The only thing lost in this scenario is the opportunity to direct the attacks at different targets. I apologize if I'm repeating something that somebody else already said. I didn't take the time to read the entire thread before posting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D Blog. Should Fighters get multiple attacks?
Top