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D&D Blog. Should Fighters get multiple attacks?
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<blockquote data-quote="PeacemakerSG" data-source="post: 5823808" data-attributes="member: 53077"><p>Multiple attacks, probably max of three, is not difficult to manage and I do not see where the objection is coming from. Roll 3d20 at the same time, there's your three attacks. My 5 year old can do the math (simple addition/subtraction) involved (although 3e can be remarkably bonus laden).</p><p></p><p>I do see the issue with simply adding damage to attacks as the fighter gains levels. Sure, increased skill arguably allows the fighter to hit more precisely and thus inflict greater damage, but there has to be appropriate limits.</p><p></p><p>It seems that we again have the two camps, those who like the 4e CCG type of play and those who want the combat to have a role playing cinematic feel. I found 4e combat to be sterile, robotic, predictable, and not fun. It is almost akin to who can shoot fastest in a video game.</p><p></p><p>D&D really has two distinct types of play and we or WotC should not deny the continued desire to have both. Let's not bleed both to create one system with which neither group is happy.</p></blockquote><p></p>
[QUOTE="PeacemakerSG, post: 5823808, member: 53077"] Multiple attacks, probably max of three, is not difficult to manage and I do not see where the objection is coming from. Roll 3d20 at the same time, there's your three attacks. My 5 year old can do the math (simple addition/subtraction) involved (although 3e can be remarkably bonus laden). I do see the issue with simply adding damage to attacks as the fighter gains levels. Sure, increased skill arguably allows the fighter to hit more precisely and thus inflict greater damage, but there has to be appropriate limits. It seems that we again have the two camps, those who like the 4e CCG type of play and those who want the combat to have a role playing cinematic feel. I found 4e combat to be sterile, robotic, predictable, and not fun. It is almost akin to who can shoot fastest in a video game. D&D really has two distinct types of play and we or WotC should not deny the continued desire to have both. Let's not bleed both to create one system with which neither group is happy. [/QUOTE]
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D&D Blog. Should Fighters get multiple attacks?
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