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<blockquote data-quote="der_kluge" data-source="post: 3688418" data-attributes="member: 945"><p>The Bard's Handbook, redone in 3.5 rules; complete with an actual bard class which doesn't suck.</p><p></p><p>Aurora's Whole Realm's Catalogue - expanded, and ported to 3.5 - not FR specific.</p><p></p><p>Legends and Lore - expanded (NO DEITY STATS!!!), updated to 3.5; include Greyhawk Gods.</p><p></p><p>The Book of Speciality Priests - a bit heavier on the crunch - but with a large emphasis on ritual, holidays, dress, and philosophies.</p><p></p><p>Planewalker's Guide to the Outer Planes - 95% fluff - stories, tales, legends and locales from all the outer planes as told by a few iconic planewalkers. </p><p></p><p>The Big Book of Villages, Thorps and Hamlets - 100 cities detailed. Each with a rough sketch map, points of interest, background, brief statblocks on notable NPCs and plot hooks.</p><p></p><p>The Book of Villains - 40% crunch - villains and their organizations; personalities, motiviations, goals and desires. From levels 1 to 25. </p><p></p><p>Creatures of Mythology - variant monster stats on classical mythological creatures - especially including the numerous fey that always seem to get excluded from the game. Roleplaying ideas, ecology ideas, mannerisms, personalities, objectives goals, etc., included how to place in a campaign.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 3688418, member: 945"] The Bard's Handbook, redone in 3.5 rules; complete with an actual bard class which doesn't suck. Aurora's Whole Realm's Catalogue - expanded, and ported to 3.5 - not FR specific. Legends and Lore - expanded (NO DEITY STATS!!!), updated to 3.5; include Greyhawk Gods. The Book of Speciality Priests - a bit heavier on the crunch - but with a large emphasis on ritual, holidays, dress, and philosophies. Planewalker's Guide to the Outer Planes - 95% fluff - stories, tales, legends and locales from all the outer planes as told by a few iconic planewalkers. The Big Book of Villages, Thorps and Hamlets - 100 cities detailed. Each with a rough sketch map, points of interest, background, brief statblocks on notable NPCs and plot hooks. The Book of Villains - 40% crunch - villains and their organizations; personalities, motiviations, goals and desires. From levels 1 to 25. Creatures of Mythology - variant monster stats on classical mythological creatures - especially including the numerous fey that always seem to get excluded from the game. Roleplaying ideas, ecology ideas, mannerisms, personalities, objectives goals, etc., included how to place in a campaign. [/QUOTE]
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