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D&D Brand Manager of Fluff
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<blockquote data-quote="Razz" data-source="post: 3688682" data-attributes="member: 3014"><p>I really hate pure fluff books. </p><p></p><p>I could do with less fluff and more crunch. A balance of the two is ideal for D&D, but it's not looking that way lately it seems with books lately. I will suggest a few book ideas where I believe should have an equal balance of fluff and crunch because I do not like a book wholly of fluff. It'd appeal to me more if the book was for a campaign setting, but otherwise no.</p><p></p><p><strong>FIENDISH CODEX III: Yugoloths:</strong> As some have stated here already, an FC3 on these guys would be what I would want to see.</p><p></p><p><strong>FEY BOOK:</strong> This is long overdue. There is not one single book covering the Fey creatures in the years D&D has existed. It's about time to create a definitive book on the Fey creatures.</p><p></p><p><strong>GIANT-NOMICON:</strong> You guys need to start doing "Creature" books again. The Giant one is what I would like to see, also, along with the Fey book.</p><p></p><p><strong>BOOK OF PERFECT BALANCE:</strong> A book like <em>Book of Exalted Deeds</em> and <em>Book of Vile Darkness</em> but covering the "neutral" alignments like Neutral, Neutral Evil, Neutral Good, Lawful Neutral, Chaotic Neutral. This can finally bring more highlight to the Rilmani creatures, forgotten back in 3E Fiend Folio.</p><p></p><p><strong>BOOK OF LAW:</strong> Similar to <em>Book of Exalted Deeds</em> and <em>Book of Vile Darkness</em></p><p></p><p><strong>BOOK OF CHAOS:</strong> Similar to <em>Book of Exalted Deeds</em> and <em>Book of Vile Darkness</em></p><p></p><p><strong>GIANTS OF FAERUN:</strong> I'd like to see this, similar to the way <strong>Dragons of Faerun</strong> was done.</p><p></p><p><strong>BEYOND FAERUN:</strong> A book about the Kara-Tur, Al-Qadim, Maztica, and other lands in Faerun. I'd say a 224+ page book. Ideally, I'd want to see a book done seperately for each land, but I know WotC would never do that currently. So a book covering some of all of them would be just as good. Covering "The Sea of Night" in this book would be cool, too, and would be a nice tribute to Spelljammer.</p><p></p><p><strong>MONSTER MYTHOLOGY:</strong> This would be a good fluff book. A book on all the monstrous deities such as the goblinoid pantheon, draconic pantheon, illithid, etc. Base it off the original <em>Monster Mythology</em> from 2E, with lore on how they fit in Eberron and Forgotten Realms. Also, be nice and put some "crunch" in it like new feats and prestige classes. Do it similar to the way <strong>Faiths&Pantheons</strong> was done.</p><p></p><p><strong>FORGOTTEN REALMS REGIONAL BOOKS:</strong> You guys need to go back this, again, but cover areas never covered before or that haven't been covered for a very long time.</p><p></p><p><strong>ANOTHER EPIC BOOK:</strong> Yes, we need more epic material. Just shut us up and give us a 224+ page book giving us new crunch and fluff for these sorts of games.</p><p></p><p><strong>CHRONOMANCY:</strong> A book on something you guys covered only once but should do so again. Time travel, the Demiplane of Time, time creatures and gods, how to run a time-traveling campaign, how time travel affects other campaign settings like Eberron, Greyhawk, and Forgotten Realms, etc. Very famous movies and TV shows have been based on time-traveling and it'd be cool if a DM could have rules to run either his own time-traveling campaign or incorporate a little of it into his current campaign.</p><p></p><p>That's all I can think of for now. If I think up more I will post.</p></blockquote><p></p>
[QUOTE="Razz, post: 3688682, member: 3014"] I really hate pure fluff books. I could do with less fluff and more crunch. A balance of the two is ideal for D&D, but it's not looking that way lately it seems with books lately. I will suggest a few book ideas where I believe should have an equal balance of fluff and crunch because I do not like a book wholly of fluff. It'd appeal to me more if the book was for a campaign setting, but otherwise no. [B]FIENDISH CODEX III: Yugoloths:[/B] As some have stated here already, an FC3 on these guys would be what I would want to see. [B]FEY BOOK:[/B] This is long overdue. There is not one single book covering the Fey creatures in the years D&D has existed. It's about time to create a definitive book on the Fey creatures. [B]GIANT-NOMICON:[/B] You guys need to start doing "Creature" books again. The Giant one is what I would like to see, also, along with the Fey book. [B]BOOK OF PERFECT BALANCE:[/B] A book like [I]Book of Exalted Deeds[/I] and [I]Book of Vile Darkness[/I] but covering the "neutral" alignments like Neutral, Neutral Evil, Neutral Good, Lawful Neutral, Chaotic Neutral. This can finally bring more highlight to the Rilmani creatures, forgotten back in 3E Fiend Folio. [B]BOOK OF LAW:[/B] Similar to [I]Book of Exalted Deeds[/I] and [I]Book of Vile Darkness[/I] [B]BOOK OF CHAOS:[/B] Similar to [I]Book of Exalted Deeds[/I] and [I]Book of Vile Darkness[/I] [B]GIANTS OF FAERUN:[/B] I'd like to see this, similar to the way [B]Dragons of Faerun[/B] was done. [B]BEYOND FAERUN:[/B] A book about the Kara-Tur, Al-Qadim, Maztica, and other lands in Faerun. I'd say a 224+ page book. Ideally, I'd want to see a book done seperately for each land, but I know WotC would never do that currently. So a book covering some of all of them would be just as good. Covering "The Sea of Night" in this book would be cool, too, and would be a nice tribute to Spelljammer. [B]MONSTER MYTHOLOGY:[/B] This would be a good fluff book. A book on all the monstrous deities such as the goblinoid pantheon, draconic pantheon, illithid, etc. Base it off the original [I]Monster Mythology[/I] from 2E, with lore on how they fit in Eberron and Forgotten Realms. Also, be nice and put some "crunch" in it like new feats and prestige classes. Do it similar to the way [B]Faiths&Pantheons[/B] was done. [B]FORGOTTEN REALMS REGIONAL BOOKS:[/B] You guys need to go back this, again, but cover areas never covered before or that haven't been covered for a very long time. [B]ANOTHER EPIC BOOK:[/B] Yes, we need more epic material. Just shut us up and give us a 224+ page book giving us new crunch and fluff for these sorts of games. [B]CHRONOMANCY:[/B] A book on something you guys covered only once but should do so again. Time travel, the Demiplane of Time, time creatures and gods, how to run a time-traveling campaign, how time travel affects other campaign settings like Eberron, Greyhawk, and Forgotten Realms, etc. Very famous movies and TV shows have been based on time-traveling and it'd be cool if a DM could have rules to run either his own time-traveling campaign or incorporate a little of it into his current campaign. That's all I can think of for now. If I think up more I will post. [/QUOTE]
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