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D&D Brand Manager of Fluff
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3718081" data-attributes="member: 19675"><p>I personally own 2 copies of Aurora's- very very handy fluff.</p><p></p><p>Other fluff ideas:</p><p></p><p>Location books: a wizard or alchemist's lab, abandoned tower, sewer systems, etc., with the maps & such...but without being populated. You know, like some of the old 1Ed modules used to be- remember B1? Plenty of room for a GM to customize without having to do <em>ALL</em> the work.</p><p></p><p>Organization books: like the location books, organizations complete with goals, secret agendas, hidden techniques, etc., including scaling info, but without statted-out personnel. Handy ones might be the Chapter house of a city's Thieve's Guild, or the Adventurer's Guild</p><p></p><p>Obviously, some of these could be combined.</p><p></p><p>One AD&D product I loved that has no current parallel was The Rogue's Gallery, containing Lassviren the Dark. Essentially a Monster Manual of NPCs, it could contain info on the classic example of the NPC, plus scaling hints.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3718081, member: 19675"] I personally own 2 copies of Aurora's- very very handy fluff. Other fluff ideas: Location books: a wizard or alchemist's lab, abandoned tower, sewer systems, etc., with the maps & such...but without being populated. You know, like some of the old 1Ed modules used to be- remember B1? Plenty of room for a GM to customize without having to do [I]ALL[/I] the work. Organization books: like the location books, organizations complete with goals, secret agendas, hidden techniques, etc., including scaling info, but without statted-out personnel. Handy ones might be the Chapter house of a city's Thieve's Guild, or the Adventurer's Guild Obviously, some of these could be combined. One AD&D product I loved that has no current parallel was The Rogue's Gallery, containing Lassviren the Dark. Essentially a Monster Manual of NPCs, it could contain info on the classic example of the NPC, plus scaling hints. [/QUOTE]
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