Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
D&D campaign bible
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FoxWander" data-source="post: 3970445" data-attributes="member: 1356"><p>I have no idea how this will work with YOUR players, but to get them involved in the creation process how about asking them for at least one idea they'd like to see for each of the categories you come up with for your bible. From your original list- each player gives you one government system, a type of city, an NPC or two, an interesting location and a culture. I'd skip any kind of "comprehensive" history input from them but perhaps they have an idea or an isolated incident you could work into your history. </p><p></p><p></p><p>So you might get things like...</p><p></p><p>Government - a Meritocracy where the council of rulers is selected by a series of mental, physical and moral tests. Performing well in different areas determines what position one takes.</p><p></p><p>City - a pirate "city" in a fog shrouded sargasso of lashed together shipwrecks hidden somewhere in a vast ocean. </p><p></p><p>Famous npc - an infamous sage who can always be found at the capitol city's library. He's always there because he's a ghost who died years ago when his obsession to learn EVERYTHING kept him from eating and he just wasted away, but he never left. Nobody has tried to get rid of him because if he can be approached in just the right way he can answer almost ANY question.</p><p></p><p>Famous location - The forbidden Green Mountains of the elves aren't really mountains- they're a huge grove of trees that have grown so large and so close together that from a distance they seem like a mountain chain. Sunlight never reaches the forest floor and hideous, monstrous things rule there. The elves condemn there worst criminals down into the dark to die- but several of them survived and these are the "dark" elves.</p><p> </p><p>Culture - A society that gave up war in favor of resolving conflicts via gladiatorial combat. Chosen combatants, and sometimes whole squads, fight to determine who is the victor in what used to be a huge bloody war. But the system has become so easy that "wars" are fought for increasingly petty problems.</p><p></p><p></p><p>... and then you work them into your setting, in however a big or small way you choose. They won't be creating your whole world, but they'll have a few touches in it that they'll recognize when they come across them. That will automatically give them some "buy in" and extra interest in what's going on.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 3970445, member: 1356"] I have no idea how this will work with YOUR players, but to get them involved in the creation process how about asking them for at least one idea they'd like to see for each of the categories you come up with for your bible. From your original list- each player gives you one government system, a type of city, an NPC or two, an interesting location and a culture. I'd skip any kind of "comprehensive" history input from them but perhaps they have an idea or an isolated incident you could work into your history. So you might get things like... Government - a Meritocracy where the council of rulers is selected by a series of mental, physical and moral tests. Performing well in different areas determines what position one takes. City - a pirate "city" in a fog shrouded sargasso of lashed together shipwrecks hidden somewhere in a vast ocean. Famous npc - an infamous sage who can always be found at the capitol city's library. He's always there because he's a ghost who died years ago when his obsession to learn EVERYTHING kept him from eating and he just wasted away, but he never left. Nobody has tried to get rid of him because if he can be approached in just the right way he can answer almost ANY question. Famous location - The forbidden Green Mountains of the elves aren't really mountains- they're a huge grove of trees that have grown so large and so close together that from a distance they seem like a mountain chain. Sunlight never reaches the forest floor and hideous, monstrous things rule there. The elves condemn there worst criminals down into the dark to die- but several of them survived and these are the "dark" elves. Culture - A society that gave up war in favor of resolving conflicts via gladiatorial combat. Chosen combatants, and sometimes whole squads, fight to determine who is the victor in what used to be a huge bloody war. But the system has become so easy that "wars" are fought for increasingly petty problems. ... and then you work them into your setting, in however a big or small way you choose. They won't be creating your whole world, but they'll have a few touches in it that they'll recognize when they come across them. That will automatically give them some "buy in" and extra interest in what's going on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D campaign bible
Top