Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Campaign Settings you have played most in your life
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thorgrit" data-source="post: 7360347" data-attributes="member: 61124"><p>The settings I've played in and/or run the most, in no particular order:</p><p></p><p>1. Generic nonspecific / PHB default. Not a specific setting with a particular big world, just scattered towns, forests, caves, etc. Any setting flavor, such as deities worshipped for cleric domains and such, were just straight out of whatever was listed in the PHB. Slightly Greyhawk-y for 3e, slightly points-of-light-y for 4e.</p><p></p><p>2. Homebrew. I lump these together for convenience, but differentiate from generic in that the DM had put in the effort of making world maps, or at least known world maps, with different and distinct societal groups and history, and sometimes specific non-default religions and deities. Sometimes with new races or racial restrictions, sometimes with new classes or class restrictions.</p><p></p><p>3. Eberron. The one I DM in the most. Though it's like 75% core Eberron and 25% homebrew, in that each game I set up I only read what the book has to say about certain things, enough to get going, and I make a canon unique to each campaign. Like, I forget or am too lazy to look up how many elemental airships there are in the world, so sometimes there's only 3 and they're precious artifacts where the secrets to make them were lost in the Last War, and sometimes they're plentiful and mundane. I think it's even in the core book that it specifically encourages DMs to tinker and only play with areas they want to focus on.</p><p></p><p>4. Adventure-specific. Closely tied to Generic, I consider these to have just enough setting to qualify as being in that Setting. I'd put Curse of Strahd firmly in this category, as well as any of the 5e adventures that mention Harpers, Zentarim, et al. 4e Scales of War I think I'd mostly put here, too, as it has a specific history tied into it. Basically any published adventure with a specific history that a DM has run where they thought it easiest to go with whatever was in the book rather than taking time to modify it to set it elsewhere.</p><p></p><p>5. Forgotten Realms. I think a friend tried to get me interested in the setting, but I just couldn't. He DM'd a game ostensibly set there but he pulled lore from a stack of books so heavy I got a backache just looking at it. With no easy jumping-on point for the lore for my own interest, as a player I just assumed generic things and let him tell what lore he thought was appropriate for me to know.</p><p></p><p>I think that's mostly it. I've played in a couple of one-shots of Dark Sun in 4e, I think some Spelljammer once or twice. I've even tried to get Warcraft or Final Fantasy themed games off the ground, but they fizzled due to lack of player interest in those settings. Even when I played/ran Pathfinder, we never looked too deeply into the Golarian setting (I think mainly because I used the SRD for ease of use, and the setting stuff isn't in there).</p></blockquote><p></p>
[QUOTE="thorgrit, post: 7360347, member: 61124"] The settings I've played in and/or run the most, in no particular order: 1. Generic nonspecific / PHB default. Not a specific setting with a particular big world, just scattered towns, forests, caves, etc. Any setting flavor, such as deities worshipped for cleric domains and such, were just straight out of whatever was listed in the PHB. Slightly Greyhawk-y for 3e, slightly points-of-light-y for 4e. 2. Homebrew. I lump these together for convenience, but differentiate from generic in that the DM had put in the effort of making world maps, or at least known world maps, with different and distinct societal groups and history, and sometimes specific non-default religions and deities. Sometimes with new races or racial restrictions, sometimes with new classes or class restrictions. 3. Eberron. The one I DM in the most. Though it's like 75% core Eberron and 25% homebrew, in that each game I set up I only read what the book has to say about certain things, enough to get going, and I make a canon unique to each campaign. Like, I forget or am too lazy to look up how many elemental airships there are in the world, so sometimes there's only 3 and they're precious artifacts where the secrets to make them were lost in the Last War, and sometimes they're plentiful and mundane. I think it's even in the core book that it specifically encourages DMs to tinker and only play with areas they want to focus on. 4. Adventure-specific. Closely tied to Generic, I consider these to have just enough setting to qualify as being in that Setting. I'd put Curse of Strahd firmly in this category, as well as any of the 5e adventures that mention Harpers, Zentarim, et al. 4e Scales of War I think I'd mostly put here, too, as it has a specific history tied into it. Basically any published adventure with a specific history that a DM has run where they thought it easiest to go with whatever was in the book rather than taking time to modify it to set it elsewhere. 5. Forgotten Realms. I think a friend tried to get me interested in the setting, but I just couldn't. He DM'd a game ostensibly set there but he pulled lore from a stack of books so heavy I got a backache just looking at it. With no easy jumping-on point for the lore for my own interest, as a player I just assumed generic things and let him tell what lore he thought was appropriate for me to know. I think that's mostly it. I've played in a couple of one-shots of Dark Sun in 4e, I think some Spelljammer once or twice. I've even tried to get Warcraft or Final Fantasy themed games off the ground, but they fizzled due to lack of player interest in those settings. Even when I played/ran Pathfinder, we never looked too deeply into the Golarian setting (I think mainly because I used the SRD for ease of use, and the setting stuff isn't in there). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Campaign Settings you have played most in your life
Top