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<blockquote data-quote="Shiroiken" data-source="post: 7360354" data-attributes="member: 6775477"><p>Based on hours, not counting Homebrew:</p><p></p><p>1) Greyhawk - played it all through 1E (basically high school and early college), then returned to it in 3E and 5E. Stopped in 2E and 4E because I seldom DMed those editions. Technically I need to include Mystara in this category, because my 1E campaign had half the world as Greyhawk, and Mystara on the other side, with some teleporation methods between the two.</p><p></p><p>2) Realms - probably my long played time-wise, since that was what my fellow DMs liked most. Almost all of 2E and 4E was done in the Realms, except for a late Dark Sun campaign I was (mostly) a part of. Did it during the 5E playtest and the first couple years of 5E too, before switching.</p><p></p><p>3) Dark Sun - not really a fan, but I was part of a decent sized 4E Dark Sun campaign, which reset to 2E (long story - don't ask). Don't really see the appeal.</p><p></p><p>4) Ravenloft - also not a huge fan, but one of my earlier DMs loved it. Unfortunately, he had a... skewed... view of good/evil (he felt Strahd was the hero, and that all paladins are bad guys). While most of his campaigns fell apart pretty easily, he kept at it, and I (somewhat foolishly) kept playing.</p><p></p><p>5) Scarred Lands - same DM who loved Ravenloft liked this one too. He should have stuck with it, because here were his best games. Thought it was pretty good, and enjoyed exploring the world.</p><p></p><p>6) Thule - most recently completed campaign, and I like it a lot. It's not as good as early Greyhawk or Realms, but there are a lot of possibilities here, especially for sword and sorcery style gaming. Hopefully we'll return to it eventually.</p><p></p><p>Honorable mention: Rokugan - if you include the L5R RPG, I've played in this setting more than any other, but almost all of it was not D&D, even when it was a D&D setting.</p><p></p><p>I've dabbled with many settings, including Birthright, Dragonlance, Hollow World, and Nentir Vale, but none of them could hold long enough to be a real campaign.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7360354, member: 6775477"] Based on hours, not counting Homebrew: 1) Greyhawk - played it all through 1E (basically high school and early college), then returned to it in 3E and 5E. Stopped in 2E and 4E because I seldom DMed those editions. Technically I need to include Mystara in this category, because my 1E campaign had half the world as Greyhawk, and Mystara on the other side, with some teleporation methods between the two. 2) Realms - probably my long played time-wise, since that was what my fellow DMs liked most. Almost all of 2E and 4E was done in the Realms, except for a late Dark Sun campaign I was (mostly) a part of. Did it during the 5E playtest and the first couple years of 5E too, before switching. 3) Dark Sun - not really a fan, but I was part of a decent sized 4E Dark Sun campaign, which reset to 2E (long story - don't ask). Don't really see the appeal. 4) Ravenloft - also not a huge fan, but one of my earlier DMs loved it. Unfortunately, he had a... skewed... view of good/evil (he felt Strahd was the hero, and that all paladins are bad guys). While most of his campaigns fell apart pretty easily, he kept at it, and I (somewhat foolishly) kept playing. 5) Scarred Lands - same DM who loved Ravenloft liked this one too. He should have stuck with it, because here were his best games. Thought it was pretty good, and enjoyed exploring the world. 6) Thule - most recently completed campaign, and I like it a lot. It's not as good as early Greyhawk or Realms, but there are a lot of possibilities here, especially for sword and sorcery style gaming. Hopefully we'll return to it eventually. Honorable mention: Rokugan - if you include the L5R RPG, I've played in this setting more than any other, but almost all of it was not D&D, even when it was a D&D setting. I've dabbled with many settings, including Birthright, Dragonlance, Hollow World, and Nentir Vale, but none of them could hold long enough to be a real campaign. [/QUOTE]
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