Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Canon - why is it important and how does it affect your game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irlo" data-source="post: 9184043" data-attributes="member: 7028372"><p>For those of you who have strong preferences for consistent fidelity to D&D canon -- within an edition, across editions, and/or across various related media (novels, computer games, etc.) -- how do you find that affects your experience at the game table?</p><p></p><p>Do RPG sourcebooks service the same function for you and your games as a fictional franchise? (It's an actual question -- I'm not implying that they don't or that they shouldn't.) Should publishers use RPG materials to tell a story? </p><p></p><p>Do you make alterations to the canonically established settings? Are the published settings compelling enough that you don't feel the need to put your personal stamp on them? If you do make alterations for your iteration of the setting, can you explain why it's still important that the publisher maintain fidelity to the canon?</p><p></p><p>For my part, I don't look to any campaign setting to tell a story. That might be why canon doesn't matter to me. The story is reserved for the characters in the game. What they do in the setting is the story. My feelings on this are probably different that yours as I've never used published campaign settings except in as much as they relate to published adventures, and even then I make heavy edits to those settings, and I've never read related D&D novels or comic books. But I am sincerely interested to know why it's so important to some people.</p><p></p><p>I read some old threads on canon and changes to canon. People have strong reactions this this subject. Please know that I'm not challenging anyone's preferences or suggesting that they are wrong to have them. If canon is not important to you, please don't use this thread to make that pronouncment. Thanks!</p></blockquote><p></p>
[QUOTE="Irlo, post: 9184043, member: 7028372"] For those of you who have strong preferences for consistent fidelity to D&D canon -- within an edition, across editions, and/or across various related media (novels, computer games, etc.) -- how do you find that affects your experience at the game table? Do RPG sourcebooks service the same function for you and your games as a fictional franchise? (It's an actual question -- I'm not implying that they don't or that they shouldn't.) Should publishers use RPG materials to tell a story? Do you make alterations to the canonically established settings? Are the published settings compelling enough that you don't feel the need to put your personal stamp on them? If you do make alterations for your iteration of the setting, can you explain why it's still important that the publisher maintain fidelity to the canon? For my part, I don't look to any campaign setting to tell a story. That might be why canon doesn't matter to me. The story is reserved for the characters in the game. What they do in the setting is the story. My feelings on this are probably different that yours as I've never used published campaign settings except in as much as they relate to published adventures, and even then I make heavy edits to those settings, and I've never read related D&D novels or comic books. But I am sincerely interested to know why it's so important to some people. I read some old threads on canon and changes to canon. People have strong reactions this this subject. Please know that I'm not challenging anyone's preferences or suggesting that they are wrong to have them. If canon is not important to you, please don't use this thread to make that pronouncment. Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Canon - why is it important and how does it affect your game?
Top