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General Tabletop Discussion
*Dungeons & Dragons
D&D Canon - why is it important and how does it affect your game?
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<blockquote data-quote="Kurotowa" data-source="post: 9184837" data-attributes="member: 27957"><p>On the one hand, as someone who's primarily a player I value the level of detail a published setting offers. It gives me a big pile of locations and characters to use as starter seeds for creating my PC's background. Instead of having to make it up from scratch I have some pre-made pieces I can reference or use as inspiration. In my experience, most DMs using a homebrew setting don't offer nearly that level of detail before the campaign starts. I'm sure some do, but I've never played with them.</p><p></p><p>On the other hand, I fully respect the DM's desire to not have their players "Umm, actually..." them when it comes to the contents of their world and the behavior of its inhabitants. It's got to be galling to have the players try to backseat DM with meta-knowledge from setting books you may not have read or remember. So I don't blame a DM who doesn't want to be tightly constrained by the contents of a book they didn't write.</p><p></p><p>The place I've found myself between this is that while I enjoy playing in a published setting, I'm not going to demand the DM adheres to it rigorously <em>as long as they tell me what's different</em>. If you're making substantial changes to some parts of the lore, include it in the campaign brief. If you want to use this edition's version over that edition's version, I'm not wedded to any of them as long as you tell me which one to expect. And if you want to run a homebrew setting, that's fine, but gosh would it be nice if you could type out enough of it for me to properly integrate my PC into it.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9184837, member: 27957"] On the one hand, as someone who's primarily a player I value the level of detail a published setting offers. It gives me a big pile of locations and characters to use as starter seeds for creating my PC's background. Instead of having to make it up from scratch I have some pre-made pieces I can reference or use as inspiration. In my experience, most DMs using a homebrew setting don't offer nearly that level of detail before the campaign starts. I'm sure some do, but I've never played with them. On the other hand, I fully respect the DM's desire to not have their players "Umm, actually..." them when it comes to the contents of their world and the behavior of its inhabitants. It's got to be galling to have the players try to backseat DM with meta-knowledge from setting books you may not have read or remember. So I don't blame a DM who doesn't want to be tightly constrained by the contents of a book they didn't write. The place I've found myself between this is that while I enjoy playing in a published setting, I'm not going to demand the DM adheres to it rigorously [I]as long as they tell me what's different[/I]. If you're making substantial changes to some parts of the lore, include it in the campaign brief. If you want to use this edition's version over that edition's version, I'm not wedded to any of them as long as you tell me which one to expect. And if you want to run a homebrew setting, that's fine, but gosh would it be nice if you could type out enough of it for me to properly integrate my PC into it. [/QUOTE]
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