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General Tabletop Discussion
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D&D Canon - why is it important and how does it affect your game?
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<blockquote data-quote="Remathilis" data-source="post: 9184879" data-attributes="member: 7635"><p>I used to care. Its actually Fifth Edition that freed me from it. And its very liberating.</p><p></p><p>I like how 5e Realms is not full of metaplot and novels that tack down every detail of the setting.</p><p>I like how Eberron has no canonical events post 998 YK and its the players decide how the story advances.</p><p>I like how Ravenloft was unburdened from the past and creates a new version of the setting.</p><p>I like how Dragonlance casts the PCs as important to the War without making them compete with the Heroes of the Lance</p><p></p><p>I feel a lot more comfortable using official setting without being bound to metaplots and supplemental reading.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9184879, member: 7635"] I used to care. Its actually Fifth Edition that freed me from it. And its very liberating. I like how 5e Realms is not full of metaplot and novels that tack down every detail of the setting. I like how Eberron has no canonical events post 998 YK and its the players decide how the story advances. I like how Ravenloft was unburdened from the past and creates a new version of the setting. I like how Dragonlance casts the PCs as important to the War without making them compete with the Heroes of the Lance I feel a lot more comfortable using official setting without being bound to metaplots and supplemental reading. [/QUOTE]
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D&D Canon - why is it important and how does it affect your game?
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