Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Canon - why is it important and how does it affect your game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9185135" data-attributes="member: 42582"><p>I use World of Greyhawk as my default FRPG setting. When I say that, what I mean is that I use the maps, and hence the place names and geography on them. Sometimes I also use some of the setting backstory - eg some of the gods and religions, some of the history, etc. But I also have my own views about some things, worked out decades ago in one of my long-running Rolemaster campaigns (set in GH). And I don't regard consistency across campaigns as especially important - eg I've run an AD&D campaign where the Keep on the Borderlands was in the north of the Shield Lands, and more recently a Burning Wheel campaign where the Keep was east of Hardby.</p><p></p><p>I'm currently using the Moathouse from T1, but it is located in the Troll Fens, and Nulb is on the edge of the Fens, and Hommlet is not a thing at all. And the associated Temple is a (Torchbearer) Forgotten Temple Complex, with various elemental cults only one of which is obviously evil (the Void Cult associated with earth and air).</p><p></p><p>Because I have used different systems for FRPGing over the years, there are also changes to various setting elements in my GH - eg my RM game had no Halflings (I don't like them in RM), but my current Torchbearer game includes them at least by implication, given that Halflings are a core PC build option. Another eg: in my AD&D game, magic-users worked AD&D-style; in Rolemaster they used power points and spell lists; in Burning Wheel their are individual spells rather than spell lists, but no power points (rather, magic is limited by Tax, a type of endurance mechanic); in Torchbearer they are very close to AD&D.</p><p></p><p>I see canon as a source of ideas, tropes, themes etc, but not something to actually care about or be bound by.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9185135, member: 42582"] I use World of Greyhawk as my default FRPG setting. When I say that, what I mean is that I use the maps, and hence the place names and geography on them. Sometimes I also use some of the setting backstory - eg some of the gods and religions, some of the history, etc. But I also have my own views about some things, worked out decades ago in one of my long-running Rolemaster campaigns (set in GH). And I don't regard consistency across campaigns as especially important - eg I've run an AD&D campaign where the Keep on the Borderlands was in the north of the Shield Lands, and more recently a Burning Wheel campaign where the Keep was east of Hardby. I'm currently using the Moathouse from T1, but it is located in the Troll Fens, and Nulb is on the edge of the Fens, and Hommlet is not a thing at all. And the associated Temple is a (Torchbearer) Forgotten Temple Complex, with various elemental cults only one of which is obviously evil (the Void Cult associated with earth and air). Because I have used different systems for FRPGing over the years, there are also changes to various setting elements in my GH - eg my RM game had no Halflings (I don't like them in RM), but my current Torchbearer game includes them at least by implication, given that Halflings are a core PC build option. Another eg: in my AD&D game, magic-users worked AD&D-style; in Rolemaster they used power points and spell lists; in Burning Wheel their are individual spells rather than spell lists, but no power points (rather, magic is limited by Tax, a type of endurance mechanic); in Torchbearer they are very close to AD&D. I see canon as a source of ideas, tropes, themes etc, but not something to actually care about or be bound by. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Canon - why is it important and how does it affect your game?
Top