Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Cartoon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N'raac" data-source="post: 6681231" data-attributes="member: 6681948"><p>One difficult aspect is that good fiction needs plot, setting and characters. A D&D game provides bits of setting. A module or specific game world provides more. Older modules tended to provide less plot than newer ones. </p><p></p><p>Your Dragonlance example brings that home. To me, a Dragonlance movie would adapt the novels, which is a criticism often levied at the Dragonlance modules. </p><p></p><p>Could a decent movie be made of Against the Giants? Probably. But the plot would have to be clarified/fleshed out, we'd probably need a character, or a few, to focus on as antagonists rather than "generic giants" (much like was done in the Hobbit movies, giving us a single Orc leader to focus on). We'd have to design the characters, as each game group brought their own PC's to the scenario. We'd have to set the tone, as gaming groups vary widely from serious to silly. Having done all that, we might match the feel of some D&D games, but not all.</p><p></p><p>If you want the best D&D adventures to film, you could do worse than to start with a forum search for "railroad". The railroad adventures have plots, and in some cases characters, already.</p><p></p><p>As I think on this, there's some logic to using modern world people thrust into a D&D world. The players seldom know everything about the world to the same extent the DM does. And having to have it explained to them means it's also explained to the audience through them. That's not my D&D feel, but it has a good justification to transition the game to the screen.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6681231, member: 6681948"] One difficult aspect is that good fiction needs plot, setting and characters. A D&D game provides bits of setting. A module or specific game world provides more. Older modules tended to provide less plot than newer ones. Your Dragonlance example brings that home. To me, a Dragonlance movie would adapt the novels, which is a criticism often levied at the Dragonlance modules. Could a decent movie be made of Against the Giants? Probably. But the plot would have to be clarified/fleshed out, we'd probably need a character, or a few, to focus on as antagonists rather than "generic giants" (much like was done in the Hobbit movies, giving us a single Orc leader to focus on). We'd have to design the characters, as each game group brought their own PC's to the scenario. We'd have to set the tone, as gaming groups vary widely from serious to silly. Having done all that, we might match the feel of some D&D games, but not all. If you want the best D&D adventures to film, you could do worse than to start with a forum search for "railroad". The railroad adventures have plots, and in some cases characters, already. As I think on this, there's some logic to using modern world people thrust into a D&D world. The players seldom know everything about the world to the same extent the DM does. And having to have it explained to them means it's also explained to the audience through them. That's not my D&D feel, but it has a good justification to transition the game to the screen. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Cartoon
Top