Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D&D changes every 5 levels by design...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Joshua Randall" data-source="post: 3334429" data-attributes="member: 7737"><p>Someone (sorry, too lazy to quote) asked how long people expect the campaign to last in real time, given that this ties into XP advancement and the quartiles of the the game.</p><p></p><p>Well, different groups expect different things; and different people within the group expect different things. Some groups are tired of a campaign after 6 months. Other groups stay in the same campaign for years (cf. Sagiro's or Piratecat's games).</p><p></p><p>Some players switch characters as often as possible. Some players lovingly craft their character over months or years of real-time (or they just keep playing essentially the same character in every campaign). Some players move back-and-forth along this continuum, either as they grow and want different things from the game, or even within the same campaign as they want different things at that moment.</p><p></p><p>I think D&D's ability to cater to a lot of different styles of play is one of the keys to its success. I hesitate to use the phrase "all things to all people", because that's often a derogatory comment about something, but D&D does have that element to it.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 3334429, member: 7737"] Someone (sorry, too lazy to quote) asked how long people expect the campaign to last in real time, given that this ties into XP advancement and the quartiles of the the game. Well, different groups expect different things; and different people within the group expect different things. Some groups are tired of a campaign after 6 months. Other groups stay in the same campaign for years (cf. Sagiro's or Piratecat's games). Some players switch characters as often as possible. Some players lovingly craft their character over months or years of real-time (or they just keep playing essentially the same character in every campaign). Some players move back-and-forth along this continuum, either as they grow and want different things from the game, or even within the same campaign as they want different things at that moment. I think D&D's ability to cater to a lot of different styles of play is one of the keys to its success. I hesitate to use the phrase "all things to all people", because that's often a derogatory comment about something, but D&D does have that element to it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D changes every 5 levels by design...
Top