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<blockquote data-quote="Desdichado" data-source="post: 5182225" data-attributes="member: 2205"><p>Well, I already answered that too. E6. D&D heroes under an E6 houserule tophat only get tough compared to other joe blow peasants. Monsters still blow them away, in general. Heck; most dangerous <em>animals </em>still remain dangerous to E6 characters. E6 characters against a handful of female elephants protecting their calves or a pride of hungry lions? Easily a potential TPK.</p><p></p><p>No, that's not true. And we've talked already about d20 CoC quite a bit in this thread already. But no, it doesn't have VP/WP. It just has a very low massive damage threshold and PCs that are the equivalents of NPC classes. Plus Sanity, of course.</p><p></p><p>That does remind me, though... I read your houserule document, obryn, and found it very interesting. It reminded me once that I ran a very unusual D&D game where I disallowed any class with a spellcasting progression, encouraged a few alternate classes so players had some variety to choose from, and then had magic be CoC magic... including Sanity.</p><p></p><p>That actually worked really well, and we had a lot of fun with it. Of course the guy with the <em>lowest</em> starting sanity was the one who was interested in learning magic... well, you can probably guess how that went. I think he <em>started</em> the game with Sanity in the mid-thirties.</p><p></p><p>The only issue I had was that it was kinda a bigger deal than I liked to keep all the houserules straight and collected in one easy to go to place (I ended up creating a website for most of them... I wonder if that's still up somewhere? Oh, hey... <a href="http://www.wideopenwest.com/~jdyal/dh/" target="_blank">it is!</a>) and I was hoping to simplify. Which is one of the main reasons I was considering just plain straight D&D (with the E6 tophat and a Sanity system bolted on top) for the next time I went through it.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5182225, member: 2205"] Well, I already answered that too. E6. D&D heroes under an E6 houserule tophat only get tough compared to other joe blow peasants. Monsters still blow them away, in general. Heck; most dangerous [I]animals [/I]still remain dangerous to E6 characters. E6 characters against a handful of female elephants protecting their calves or a pride of hungry lions? Easily a potential TPK. No, that's not true. And we've talked already about d20 CoC quite a bit in this thread already. But no, it doesn't have VP/WP. It just has a very low massive damage threshold and PCs that are the equivalents of NPC classes. Plus Sanity, of course. That does remind me, though... I read your houserule document, obryn, and found it very interesting. It reminded me once that I ran a very unusual D&D game where I disallowed any class with a spellcasting progression, encouraged a few alternate classes so players had some variety to choose from, and then had magic be CoC magic... including Sanity. That actually worked really well, and we had a lot of fun with it. Of course the guy with the [I]lowest[/I] starting sanity was the one who was interested in learning magic... well, you can probably guess how that went. I think he [I]started[/I] the game with Sanity in the mid-thirties. The only issue I had was that it was kinda a bigger deal than I liked to keep all the houserules straight and collected in one easy to go to place (I ended up creating a website for most of them... I wonder if that's still up somewhere? Oh, hey... [url=http://www.wideopenwest.com/~jdyal/dh/]it is![/url]) and I was hoping to simplify. Which is one of the main reasons I was considering just plain straight D&D (with the E6 tophat and a Sanity system bolted on top) for the next time I went through it. [/QUOTE]
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