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General Tabletop Discussion
*Dungeons & Dragons
D&D Combat is fictionless
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<blockquote data-quote="Voadam" data-source="post: 8400816" data-attributes="member: 2209"><p>I would think the DM would handle it by saying the fighter said he moves up to attack the archer and the archer moved back then attacked the fighter.</p><p></p><p>The fighter and the archer each move 30 feet then the fighter closes and the archer attacks. The fighter needs to use the dash action to double move and does not get to attack as his whole round is taken up by I'll move and attack. The archer does attack, but the DM has to make a judgment call on how simultaneous the action is and whether the archer gets his attack off before the fighter closes as that will affect disadvantage or not on the archery ranged attack.</p><p></p><p>If the fighter had said instead that he moved 30 feet to where the archer started, knowing it is simultaneous resolution, then he might have to throw his spear to attack or the DM has to make a judgment call on what happens (lost potential action) when the declared action is impossible (no enemy in melee range and no ranged attack).</p></blockquote><p></p>
[QUOTE="Voadam, post: 8400816, member: 2209"] I would think the DM would handle it by saying the fighter said he moves up to attack the archer and the archer moved back then attacked the fighter. The fighter and the archer each move 30 feet then the fighter closes and the archer attacks. The fighter needs to use the dash action to double move and does not get to attack as his whole round is taken up by I'll move and attack. The archer does attack, but the DM has to make a judgment call on how simultaneous the action is and whether the archer gets his attack off before the fighter closes as that will affect disadvantage or not on the archery ranged attack. If the fighter had said instead that he moved 30 feet to where the archer started, knowing it is simultaneous resolution, then he might have to throw his spear to attack or the DM has to make a judgment call on what happens (lost potential action) when the declared action is impossible (no enemy in melee range and no ranged attack). [/QUOTE]
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