Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Combat is fictionless
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 8400888" data-attributes="member: 6796468"><p>Dude... It's been a part of D&D for the entire time D&D has been a thing. It's just a different way of handling how actions are resolved is all.</p><p></p><p>And while you could do the whole blow-by blow map-setup, [USER=2209]@Voadam[/USER], it's just a lot easier to do it Theater of the Mind style so people don't retroactively try to maximize their action economy.</p><p></p><p>As to "Elaborating" rather than just "Claiming" I'm gonna humor you this time. But you should to be careful about phrasings like that which can become incredibly contentious and shut down conversation swiftly.</p><p></p><p>1) Roll initiative normally for the players. Do not bother rolling NPC initiatives.</p><p>2) DM Declares the NPCs Actions and Intentions, makes all their rolls and writes down the results. This gives the players a small tactical advantage.</p><p>3) Go down the initiative order to get the intended actions of your players.</p><p>4) Make any appropriate rolls for attack/damage/whatever.</p><p>5) DM writes down the results.</p><p>6) DM spends the next however long describing how everyone's actions work out in a scrum rather than a specific order.</p><p>7) Repeat.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8400888, member: 6796468"] Dude... It's been a part of D&D for the entire time D&D has been a thing. It's just a different way of handling how actions are resolved is all. And while you could do the whole blow-by blow map-setup, [USER=2209]@Voadam[/USER], it's just a lot easier to do it Theater of the Mind style so people don't retroactively try to maximize their action economy. As to "Elaborating" rather than just "Claiming" I'm gonna humor you this time. But you should to be careful about phrasings like that which can become incredibly contentious and shut down conversation swiftly. 1) Roll initiative normally for the players. Do not bother rolling NPC initiatives. 2) DM Declares the NPCs Actions and Intentions, makes all their rolls and writes down the results. This gives the players a small tactical advantage. 3) Go down the initiative order to get the intended actions of your players. 4) Make any appropriate rolls for attack/damage/whatever. 5) DM writes down the results. 6) DM spends the next however long describing how everyone's actions work out in a scrum rather than a specific order. 7) Repeat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Combat is fictionless
Top