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<blockquote data-quote="Garthanos" data-source="post: 8407346" data-attributes="member: 82504"><p>That mix could have been an opportunity instead of a limit, is actually what I meant. I have some elements that would improve flexibility of the core fighter but not necessarily increase raw power just sometimes situational. For instance collapse the Purple Dragon Knight into the fighter and parts of Cavalier too (like expanding opportunity attacks to match your extra attacks ), allow BM maneuvers that protect self to alternately protect allies on your choice too. You might allow the Battlemaster to do more special tricks like Inspiring or Protecting or whatever by allowing them to sacrifice an attack to scan for openings (this makes being striker an option instead of always 2/3 ). Basically make the maneuvers less locked down for instance A maneuvering strike should definitely affect self too. Making sure they have enough maneuvers so that they are on the fly role flexible could also be an ingredient.</p><p></p><p> (5e could potentially have a better Warlord than 4e to be honest but that takes even more to explain involves more maneuvers that affect enemies for instance).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8407346, member: 82504"] That mix could have been an opportunity instead of a limit, is actually what I meant. I have some elements that would improve flexibility of the core fighter but not necessarily increase raw power just sometimes situational. For instance collapse the Purple Dragon Knight into the fighter and parts of Cavalier too (like expanding opportunity attacks to match your extra attacks ), allow BM maneuvers that protect self to alternately protect allies on your choice too. You might allow the Battlemaster to do more special tricks like Inspiring or Protecting or whatever by allowing them to sacrifice an attack to scan for openings (this makes being striker an option instead of always 2/3 ). Basically make the maneuvers less locked down for instance A maneuvering strike should definitely affect self too. Making sure they have enough maneuvers so that they are on the fly role flexible could also be an ingredient. (5e could potentially have a better Warlord than 4e to be honest but that takes even more to explain involves more maneuvers that affect enemies for instance). [/QUOTE]
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