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D&D comes to Middle Earth (from Cubicle 7)
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<blockquote data-quote="SirGalrim" data-source="post: 7696439" data-attributes="member: 34585"><p>This was the most surprising gaming news I have seen a long long time. I had to double check that it as still March. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> And at first I just thought that some mistake had made this years April's Fools news be posted way early. But then it turned out to be true...</p><p></p><p>This may be a great success for Cubicle 7 and I am happy for this little company that produces excellent quality games. But I am quite sceptical on behalf on the two games. While I enjoy both TOR and D&D 5e, they have quite different feel, themes and play flow to them. I play both regularly but it's quite different games. While I think TOR is a shining example of what an RPG can be. D&D 5e is a more general system and has more flexibility for play style. It is perhaps the best iteration of D&D. But still has many limitations when trying to fit it with non general fantasy settings. As was proven in the d20 era adapting D&D to other settings has its limitations. There can be good adoptions when the setting isn't to far way from FR/Greyhawk etc. But they only managed to budge the system so far. Most of the time the system didn't support the story/setting. I think the same is very much true for 5e. I agree as many have said other places that if there are someone who can get it right it is C7. But I am still sceptical to that even they can get it right _enough_. I speculate that D&D ME will be "setting-light system" compared to TOR. A game for all those people who like ME but who don't know so much more about it than that they've watched the movies and/or read The Hobbit and LotR once or twice years ago. For them it can be a good taste of gaming in ME, and if they want a more "authentic" experience they can come over to TOR. ;-)</p></blockquote><p></p>
[QUOTE="SirGalrim, post: 7696439, member: 34585"] This was the most surprising gaming news I have seen a long long time. I had to double check that it as still March. :P And at first I just thought that some mistake had made this years April's Fools news be posted way early. But then it turned out to be true... This may be a great success for Cubicle 7 and I am happy for this little company that produces excellent quality games. But I am quite sceptical on behalf on the two games. While I enjoy both TOR and D&D 5e, they have quite different feel, themes and play flow to them. I play both regularly but it's quite different games. While I think TOR is a shining example of what an RPG can be. D&D 5e is a more general system and has more flexibility for play style. It is perhaps the best iteration of D&D. But still has many limitations when trying to fit it with non general fantasy settings. As was proven in the d20 era adapting D&D to other settings has its limitations. There can be good adoptions when the setting isn't to far way from FR/Greyhawk etc. But they only managed to budge the system so far. Most of the time the system didn't support the story/setting. I think the same is very much true for 5e. I agree as many have said other places that if there are someone who can get it right it is C7. But I am still sceptical to that even they can get it right _enough_. I speculate that D&D ME will be "setting-light system" compared to TOR. A game for all those people who like ME but who don't know so much more about it than that they've watched the movies and/or read The Hobbit and LotR once or twice years ago. For them it can be a good taste of gaming in ME, and if they want a more "authentic" experience they can come over to TOR. ;-) [/QUOTE]
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