Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D comes to Middle Earth (from Cubicle 7)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="phantomK9" data-source="post: 7696650" data-attributes="member: 6790724"><p>I find this to be very good news. I have both the Adventurer's Book and the Loremaster's Book and I love nearly everything about The One Ring. The books themselves are beautiful, the art just amazing. It really brings the world to life in the mind. If they can bring that over, it would be fantastic (not that the D&D art is bad or anything).</p><p></p><p>There are so many great specific mechanics in the TOR, especially the the Exploration rolls (or roles even). I've thought of ways to translate the exploration rules into D&D many times. Likewise I'm a big fan of how character advancement is done and how experience is earned. Even the "downtime" rules are something that I might be willing to convert over given more time. Although the DMG 1 day = short rest, 1 week = long rest optional rule could cover this easily.</p><p></p><p>The thing that has kept TOR from becoming my favorite is the core dice mechanic. It just seems too odd and wonky for me to really enjoy. I was part of the playtest for TOR and my groups largest complaint was about how weird the core mechanic was, they made some great fixes, but didn't change it enough so that my group would be willing to play the game.</p><p></p><p>Now if they convert TOR to use the 5e game mechanics, that would fix my only big complaint. Especially if they keep the things that make TOR...well TOR. I'm looking at the exploration rules of course along with journeys, but also the rules for Valor and Wisdom, and even Corruption. All really great things. If they can marry all the great story-based specific mechanics from TOR with the much improved core mechanic of D&D 5e, I have a feeling this might find its way into regular play at my table.</p></blockquote><p></p>
[QUOTE="phantomK9, post: 7696650, member: 6790724"] I find this to be very good news. I have both the Adventurer's Book and the Loremaster's Book and I love nearly everything about The One Ring. The books themselves are beautiful, the art just amazing. It really brings the world to life in the mind. If they can bring that over, it would be fantastic (not that the D&D art is bad or anything). There are so many great specific mechanics in the TOR, especially the the Exploration rolls (or roles even). I've thought of ways to translate the exploration rules into D&D many times. Likewise I'm a big fan of how character advancement is done and how experience is earned. Even the "downtime" rules are something that I might be willing to convert over given more time. Although the DMG 1 day = short rest, 1 week = long rest optional rule could cover this easily. The thing that has kept TOR from becoming my favorite is the core dice mechanic. It just seems too odd and wonky for me to really enjoy. I was part of the playtest for TOR and my groups largest complaint was about how weird the core mechanic was, they made some great fixes, but didn't change it enough so that my group would be willing to play the game. Now if they convert TOR to use the 5e game mechanics, that would fix my only big complaint. Especially if they keep the things that make TOR...well TOR. I'm looking at the exploration rules of course along with journeys, but also the rules for Valor and Wisdom, and even Corruption. All really great things. If they can marry all the great story-based specific mechanics from TOR with the much improved core mechanic of D&D 5e, I have a feeling this might find its way into regular play at my table. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D comes to Middle Earth (from Cubicle 7)
Top