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D&D & Comic Books Share A Similar Problem
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<blockquote data-quote="the Jester" data-source="post: 5331633" data-attributes="member: 1210"><p>Well, maybe in your campaign.</p><p></p><p>Mine still supports Conan-style adventures just fine. The kid who wants to kick down the door and kill the orc and steal the Apparatus of Kwalish? No reason he can't do just that.</p><p></p><p>I submit that your problem my have been a lack of a dm willing to stretch himself. 4e works fine for everything you claim we need a "Teen D&D" for, at least in my neck of the woods.</p><p></p><p></p><p></p><p>Splitting D&D into two games (again!) would be a terrible move from a business perspective. This was discussed ad nauseum before the release of 3e and I don't think it's necessary to rehash it in detail, but basically- making twice as many products to sell half as many of each makes no sense at all. Where's the money to create these products coming from? You think the editing in WotC products leaves something to be desired now, you'd be amazed what those same editors would let slip by if they had twice the work load without any extra income.</p><p></p><p>Also, I just don't see the need. I disagree with your premise fundamentally.</p><p></p><p>If you want to play a Conan-style game, as long as you have a dm that isn't going to force-feed you a railroad, all you have to do is play your character a certain way. If your fellow players want to play this way too, it can happen- all you have to do is <em>do it.</em></p></blockquote><p></p>
[QUOTE="the Jester, post: 5331633, member: 1210"] Well, maybe in your campaign. Mine still supports Conan-style adventures just fine. The kid who wants to kick down the door and kill the orc and steal the Apparatus of Kwalish? No reason he can't do just that. I submit that your problem my have been a lack of a dm willing to stretch himself. 4e works fine for everything you claim we need a "Teen D&D" for, at least in my neck of the woods. Splitting D&D into two games (again!) would be a terrible move from a business perspective. This was discussed ad nauseum before the release of 3e and I don't think it's necessary to rehash it in detail, but basically- making twice as many products to sell half as many of each makes no sense at all. Where's the money to create these products coming from? You think the editing in WotC products leaves something to be desired now, you'd be amazed what those same editors would let slip by if they had twice the work load without any extra income. Also, I just don't see the need. I disagree with your premise fundamentally. If you want to play a Conan-style game, as long as you have a dm that isn't going to force-feed you a railroad, all you have to do is play your character a certain way. If your fellow players want to play this way too, it can happen- all you have to do is [i]do it.[/i] [/QUOTE]
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