Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 8265900" data-attributes="member: 6704184"><p>It’s a vehicle. With a crew. There literally are rules in 5e for that. Being in space doesn’t need to change them. </p><p>if the goal of a given person is to get away from D&D , then this whole discussion isn’t really about that person. Obviously they should play a different game, their goal is to play a different game. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>I think you have missed some posts in both this thread and in every other thread where this advice comes up. </p><p>Also, I listed the things I’ve done in my Eberron game to show that it’s easy to add new mechanics to D&D 5e and change the theme and tone and play experience of the game. </p><p></p><p>I don’t think this is true. Maybe that is what you mean, but this isn’t what can reasonably be taken away from “well if you want to play a fantasy adventure that is heavily influenced by fairy tales, and Irish folk lore, you should just play XYZ game instead of D&D.” In response to someone asking for recommendations for 3pp supplements for fairy tale adventures in their D&D game. </p><p></p><p>Right! But, the ask is almost never “I want to play Call of C’thulu using D&D.” Its “I want to run a campaign or story arc wherein aberations are unknown to the world and the PCs discover their cults and an old book about them and...” and the advice given by a lot of people is “play CoC instead”, even though the whole damn point is that the person wants to use Mythos themes, concepts, etc, in a fantasy adventure game where PCs can fight monsters.</p><p>If I was recommending a different game for that, I’d recommend Monster of The Week before I’d recommend CoC. </p><p></p><p>Hell yes. In most cases, my reasoning is that I don’t like the play experience of the game in question, but in others it is just, “Well no, I want to play D&D, not learn a new system just because I want this game to be in space.”</p><p></p><p>I mean, no group I know has a play pattern like what you describe in their dnd games. </p><p></p><p>Exactly. If I wanted to specifically play a modern day game that plays out exactly like a lovecraft story, I’d play CoC and there wouldn’t ever be an advice thread about it. CoC isn’t better than D&D at <em>adding mythos elements to a fantasy adventure game</em>. </p><p></p><p>Hell yeah. And I’d add that 5e especially is really easy to add mechanics for that stuff if you want to. And for some of us, those mechanics directly get in the way of enjoying the experience and engaging deeply with the experience. </p><p></p><p>Exactly all of this. </p><p></p><p>Very easy to do in 5e. There are optional rules for it, and encounter design is easy to change to impact deadliness. </p><p></p><p>It’s really not a limitation of the system, though. Lingnering injuries by itself can be used to make combat both more scary and more realistic (most combatants don’t die, irl, they get wounded and have lasting injuries that impact the rest of their life.). </p><p></p><p>Even if it requires adjustment, it’s likely going to be better at doing what we want than a game that was tightly designed for a related but different gameplay experience. </p><p></p><p>Yep. </p><p></p><p>Absolutely. And I have modded other games, like The One Ring and Monster of The Week. But making D&D do Lord of The Rings is easier than making the One Ring do Eberron.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8265900, member: 6704184"] It’s a vehicle. With a crew. There literally are rules in 5e for that. Being in space doesn’t need to change them. if the goal of a given person is to get away from D&D , then this whole discussion isn’t really about that person. Obviously they should play a different game, their goal is to play a different game. 🤷♂️ I think you have missed some posts in both this thread and in every other thread where this advice comes up. Also, I listed the things I’ve done in my Eberron game to show that it’s easy to add new mechanics to D&D 5e and change the theme and tone and play experience of the game. I don’t think this is true. Maybe that is what you mean, but this isn’t what can reasonably be taken away from “well if you want to play a fantasy adventure that is heavily influenced by fairy tales, and Irish folk lore, you should just play XYZ game instead of D&D.” In response to someone asking for recommendations for 3pp supplements for fairy tale adventures in their D&D game. Right! But, the ask is almost never “I want to play Call of C’thulu using D&D.” Its “I want to run a campaign or story arc wherein aberations are unknown to the world and the PCs discover their cults and an old book about them and...” and the advice given by a lot of people is “play CoC instead”, even though the whole damn point is that the person wants to use Mythos themes, concepts, etc, in a fantasy adventure game where PCs can fight monsters. If I was recommending a different game for that, I’d recommend Monster of The Week before I’d recommend CoC. Hell yes. In most cases, my reasoning is that I don’t like the play experience of the game in question, but in others it is just, “Well no, I want to play D&D, not learn a new system just because I want this game to be in space.” I mean, no group I know has a play pattern like what you describe in their dnd games. Exactly. If I wanted to specifically play a modern day game that plays out exactly like a lovecraft story, I’d play CoC and there wouldn’t ever be an advice thread about it. CoC isn’t better than D&D at [I]adding mythos elements to a fantasy adventure game[/I]. Hell yeah. And I’d add that 5e especially is really easy to add mechanics for that stuff if you want to. And for some of us, those mechanics directly get in the way of enjoying the experience and engaging deeply with the experience. Exactly all of this. Very easy to do in 5e. There are optional rules for it, and encounter design is easy to change to impact deadliness. It’s really not a limitation of the system, though. Lingnering injuries by itself can be used to make combat both more scary and more realistic (most combatants don’t die, irl, they get wounded and have lasting injuries that impact the rest of their life.). Even if it requires adjustment, it’s likely going to be better at doing what we want than a game that was tightly designed for a related but different gameplay experience. Yep. Absolutely. And I have modded other games, like The One Ring and Monster of The Week. But making D&D do Lord of The Rings is easier than making the One Ring do Eberron. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top