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<blockquote data-quote="Umbran" data-source="post: 8266278" data-attributes="member: 177"><p>That does not exist in the current Fate Core SRD. You cannot spend a Fate Point to invoke an Aspect to <em>completely negate</em> an action.</p><p></p><p>[spoiler="From the FATE Core SRD"]</p><p>In order to invoke an aspect, explain why the aspect is relevant, spend a fate point, and you can choose one of these benefits:</p><ul> <li data-xf-list-type="ul">Take a +2 on your current skill roll after you’ve rolled the dice.</li> <li data-xf-list-type="ul">Reroll all your dice.</li> <li data-xf-list-type="ul">Pass a +2 benefit to another character’s roll, if it’s reasonable that the aspect you’re invoking would be able to help.</li> <li data-xf-list-type="ul">Add +2 to any source of passive opposition, if it’s reasonable that the aspect you’re invoking could contribute to making things more difficult. You can also use this to create passive opposition at Fair (+2) if there wasn’t going to be any.</li> </ul><p>[/spoiler]</p><p></p><p>In previous versions, you could spend a Fate Point to establish a <em>minor</em> fact (like, "there's a chandelier for me to swing from") but I have never seen anyone use that to say, "The enemy action fails outright."</p><p></p><p>These days, you'd have a Stunt, like, "Since I am Armored Like a Tank, once per session I may ignore one melee attack."</p></blockquote><p></p>
[QUOTE="Umbran, post: 8266278, member: 177"] That does not exist in the current Fate Core SRD. You cannot spend a Fate Point to invoke an Aspect to [I]completely negate[/I] an action. [spoiler="From the FATE Core SRD"] In order to invoke an aspect, explain why the aspect is relevant, spend a fate point, and you can choose one of these benefits: [LIST] [*]Take a +2 on your current skill roll after you’ve rolled the dice. [*]Reroll all your dice. [*]Pass a +2 benefit to another character’s roll, if it’s reasonable that the aspect you’re invoking would be able to help. [*]Add +2 to any source of passive opposition, if it’s reasonable that the aspect you’re invoking could contribute to making things more difficult. You can also use this to create passive opposition at Fair (+2) if there wasn’t going to be any. [/LIST] [/spoiler] In previous versions, you could spend a Fate Point to establish a [I]minor[/I] fact (like, "there's a chandelier for me to swing from") but I have never seen anyone use that to say, "The enemy action fails outright." These days, you'd have a Stunt, like, "Since I am Armored Like a Tank, once per session I may ignore one melee attack." [/QUOTE]
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