Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="loverdrive" data-source="post: 8269142" data-attributes="member: 7027139"><p>Oh, yeah, that <em>is</em> a very stupid idea.</p><p></p><p>What I suggest is to run a couple of different campaigns with a different cast of characters, that reference and influence the events of other campaigns.</p><p></p><p>Say, in campaign 1, where the party found some ancient golden chalice in the dungeon and sold it, people in the city started to disappear! And now in campaign 2 we get to play as detectives investigating these mysterious disappearances, question our old PCs, maybe spy on some cultists, uncover the relationships between the unassuming golden chalice and the Drowning God...</p><p></p><p>Then, why not continue campaign 1, where the brave adventures now have to deal with the mess they've created before with some new context?</p><p></p><p></p><p>Blades offer a <em>unique kind </em>of heists, where the characters are competent and their plans are brilliant. Something like:</p><p></p><p><strong><em>The GM:</em></strong><em> You hear heavy footsteps, at least a dozen pairs of boots. You hear a telltale whistle, the camera shows us the outside of the building... Bluecoats are swarming the place!</em></p><p><em><strong>The Spider:</strong> Wait. Flashback. INT. CAPTAIN GILES'S OFFICE - TIME UNKNOWN. Captain Giles is sitting at his table, a briefcase full of silver in front of him -- there's an equivalent of 4 coins. A moment later, the door opens and Sagida enters. "I hope you like my gift, captain", -- she says. Is 4 coins enough of leverage to SWAY him?</em></p><p><em><strong>The GM</strong>: Sure. What do you want from him?</em></p><p><em><strong>The Spider</strong>: Oh, that's simple. I want his boys to raid the lampblacks HQ, while, uhm, "fail to notice" my boys.</em></p><p><em><strong>The GM</strong>: Sounds reasonable. Sounds Risky/Standard. We already know that Giles is one corrupt and greedy piece of naughty word, so he'll agree anyway -- but maybe he'll ask for more?</em></p><p></p><p>In pretty much any other system, police showing up would be something bad that the players would need to somehow deal with. In Blades it can easily be turned into "just another part of the plan", to highlight how damn heisenbergian smart and calculating the PCs are.</p></blockquote><p></p>
[QUOTE="loverdrive, post: 8269142, member: 7027139"] Oh, yeah, that [I]is[/I] a very stupid idea. What I suggest is to run a couple of different campaigns with a different cast of characters, that reference and influence the events of other campaigns. Say, in campaign 1, where the party found some ancient golden chalice in the dungeon and sold it, people in the city started to disappear! And now in campaign 2 we get to play as detectives investigating these mysterious disappearances, question our old PCs, maybe spy on some cultists, uncover the relationships between the unassuming golden chalice and the Drowning God... Then, why not continue campaign 1, where the brave adventures now have to deal with the mess they've created before with some new context? Blades offer a [I]unique kind [/I]of heists, where the characters are competent and their plans are brilliant. Something like: [B][I]The GM:[/I][/B][I] You hear heavy footsteps, at least a dozen pairs of boots. You hear a telltale whistle, the camera shows us the outside of the building... Bluecoats are swarming the place! [B]The Spider:[/B] Wait. Flashback. INT. CAPTAIN GILES'S OFFICE - TIME UNKNOWN. Captain Giles is sitting at his table, a briefcase full of silver in front of him -- there's an equivalent of 4 coins. A moment later, the door opens and Sagida enters. "I hope you like my gift, captain", -- she says. Is 4 coins enough of leverage to SWAY him? [B]The GM[/B]: Sure. What do you want from him? [B]The Spider[/B]: Oh, that's simple. I want his boys to raid the lampblacks HQ, while, uhm, "fail to notice" my boys. [B]The GM[/B]: Sounds reasonable. Sounds Risky/Standard. We already know that Giles is one corrupt and greedy piece of naughty word, so he'll agree anyway -- but maybe he'll ask for more?[/I] In pretty much any other system, police showing up would be something bad that the players would need to somehow deal with. In Blades it can easily be turned into "just another part of the plan", to highlight how damn heisenbergian smart and calculating the PCs are. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top