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General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
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<blockquote data-quote="Imaro" data-source="post: 8269358" data-attributes="member: 48965"><p>5e has support for both... now whether you feel the degree is adequate and whether it supports it in a way you want could be debated. But claiming it has no support for it is false.</p><p></p><p></p><p></p><p>No one claimed it didn't do it...</p><p></p><p></p><p></p><p>No, I think one of the largest problems is lack of nuance in these discussions. People make a general statement... BitD is great for heists without the nuance around things like... You won't actually be playing the set up or preparation.</p><p></p><p>Honestly outside of it's general resolution system which isn't heist specific what support specifically for heists does BitD offer?</p><p></p><p>If I am using the skills provided by 5e (stealth, climb, perception, etc.) and I am setting DC's for actions in the heist per the rules of 5e, and I am using the resolution system of 5e... what exactly am I holding together... Yes I am designing the adventure (Or using a heist adventure as an example) but that's part and parcel of playing D&D. So what support is it missing? Can you give me a straight answer to this question?</p><p></p><p></p><p></p><p>What is the "lots" of support BitD offers? Again can you give a straight answer to this question?</p><p></p><p>EDIT: Just to be transparent I am curious in actually comparing and contrasting what BitD mechanics allow you to do in a heist vs. what D&D mechanics allow you to do... Right now it seems BitD allow for flashback sequences/no prep style... but in turn doesn't allow for elaborate planning and playing out of prep heists.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8269358, member: 48965"] 5e has support for both... now whether you feel the degree is adequate and whether it supports it in a way you want could be debated. But claiming it has no support for it is false. No one claimed it didn't do it... No, I think one of the largest problems is lack of nuance in these discussions. People make a general statement... BitD is great for heists without the nuance around things like... You won't actually be playing the set up or preparation. Honestly outside of it's general resolution system which isn't heist specific what support specifically for heists does BitD offer? If I am using the skills provided by 5e (stealth, climb, perception, etc.) and I am setting DC's for actions in the heist per the rules of 5e, and I am using the resolution system of 5e... what exactly am I holding together... Yes I am designing the adventure (Or using a heist adventure as an example) but that's part and parcel of playing D&D. So what support is it missing? Can you give me a straight answer to this question? What is the "lots" of support BitD offers? Again can you give a straight answer to this question? EDIT: Just to be transparent I am curious in actually comparing and contrasting what BitD mechanics allow you to do in a heist vs. what D&D mechanics allow you to do... Right now it seems BitD allow for flashback sequences/no prep style... but in turn doesn't allow for elaborate planning and playing out of prep heists. [/QUOTE]
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