Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8269404" data-attributes="member: 6696971"><p>Absolutely.</p><p></p><p>But let me propose an analogy that I'm confident is apt.</p><p></p><p>5e is basically a (pre-Aventador) Lamborghini. Its got the Lamborghini V12, its got the insane exhaust note, the look, and the "this machine wants to kill you" qualities that enthusiasts swear is the beating heart of Lambo. The actual driving characteristics are not remotely integrated to create a very tuned, very stable, very reproducible platform for the driver to experience. The driver is going to have to do a hell of a lot of work to make the machine "not kill them."</p><p></p><p>Blades in the Dark is the Porsche 911. The engine, the suspension, the gearbox, the responsiveness of the steering, the chassis, the downforce, the driving position (etc etc etc) is tightly integrated, tightly tuned to create a very_specific driving experience.</p><p></p><p>You can't switch out the engine because the Lambo enthusiasts will exclaim "LAMBORGHINI IS NOT A LAMBORGHINI WITHOUT A V12!" So maybe you switch out the gearbox. Oh no! All of these 2nd and 3rd order effects are now chaining! Oh well, that is basically "Lambo feel 101"; on the edge of disaster and the driver has to do everything possible to keep the thing not wound around a tree. That is the challenge, that is the joy of driving this car (running this game).</p><p></p><p>So that was my response to Imaro. Just switch out the gearbox (say <strong>you can perform Action Resolution in the past to perform a "Flashback" which subtly changes a complicated situation in the present...if you fail on your roll, now its even more complicated!</strong>). (a) You get to do "heist-ey" stuff by flashing back and saying "I did this cool thing", (b) there is risk/reward (you subtly further complicate or subtly mitigate a present complication), (c) its less laborious and less intrusive. I mean, you're never getting anything even in the same universe as the Porsche 911 driving experience (not even adjacent)...but again, <em>that isn't even desirable for Lambo enthusiasts.</em></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8269404, member: 6696971"] Absolutely. But let me propose an analogy that I'm confident is apt. 5e is basically a (pre-Aventador) Lamborghini. Its got the Lamborghini V12, its got the insane exhaust note, the look, and the "this machine wants to kill you" qualities that enthusiasts swear is the beating heart of Lambo. The actual driving characteristics are not remotely integrated to create a very tuned, very stable, very reproducible platform for the driver to experience. The driver is going to have to do a hell of a lot of work to make the machine "not kill them." Blades in the Dark is the Porsche 911. The engine, the suspension, the gearbox, the responsiveness of the steering, the chassis, the downforce, the driving position (etc etc etc) is tightly integrated, tightly tuned to create a very_specific driving experience. You can't switch out the engine because the Lambo enthusiasts will exclaim "LAMBORGHINI IS NOT A LAMBORGHINI WITHOUT A V12!" So maybe you switch out the gearbox. Oh no! All of these 2nd and 3rd order effects are now chaining! Oh well, that is basically "Lambo feel 101"; on the edge of disaster and the driver has to do everything possible to keep the thing not wound around a tree. That is the challenge, that is the joy of driving this car (running this game). So that was my response to Imaro. Just switch out the gearbox (say [B]you can perform Action Resolution in the past to perform a "Flashback" which subtly changes a complicated situation in the present...if you fail on your roll, now its even more complicated![/B]). (a) You get to do "heist-ey" stuff by flashing back and saying "I did this cool thing", (b) there is risk/reward (you subtly further complicate or subtly mitigate a present complication), (c) its less laborious and less intrusive. I mean, you're never getting anything even in the same universe as the Porsche 911 driving experience (not even adjacent)...but again, [I]that isn't even desirable for Lambo enthusiasts.[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top