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<blockquote data-quote="Imaro" data-source="post: 8269611" data-attributes="member: 48965"><p>Cool...</p><p></p><p></p><p></p><p>1.) A wealthy noble and secret cult leader of an elder sea god has acquired a sentient cursed relic which he keeps in the catacomb temple beneath his manor. The PC's are stealing said relic. </p><p></p><p></p><p>2.) The PC's have found their way to the central chamber of the catacomb temple, an enormous cavern that is flooded with murky sea water and guarded by cult members who have all been mutated by the relic so that they are equal part human and squid. The relic itself is on a small artificially made island in the flooded cavern that can be reached by a thin bridge of damp, brittle coral that stretches from the only adjoining tunnel to the small isle. The relic itself rests on an altar, in the middle of the isle, constructed of shells, barnacles and sea urchin spines that havebeen coated with a potent sea urchin venom. Finally the relic itself being sentient has a connection to the noble and will alert him if it senses that anything is amiss.</p><p></p><p>Not sure if this was what you were looking for or not. Hopefully it is but if not I'd be willing to take another crack at it with more guidance.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8269611, member: 48965"] Cool... 1.) A wealthy noble and secret cult leader of an elder sea god has acquired a sentient cursed relic which he keeps in the catacomb temple beneath his manor. The PC's are stealing said relic. 2.) The PC's have found their way to the central chamber of the catacomb temple, an enormous cavern that is flooded with murky sea water and guarded by cult members who have all been mutated by the relic so that they are equal part human and squid. The relic itself is on a small artificially made island in the flooded cavern that can be reached by a thin bridge of damp, brittle coral that stretches from the only adjoining tunnel to the small isle. The relic itself rests on an altar, in the middle of the isle, constructed of shells, barnacles and sea urchin spines that havebeen coated with a potent sea urchin venom. Finally the relic itself being sentient has a connection to the noble and will alert him if it senses that anything is amiss. Not sure if this was what you were looking for or not. Hopefully it is but if not I'd be willing to take another crack at it with more guidance. [/QUOTE]
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