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<blockquote data-quote="Imaro" data-source="post: 8269964" data-attributes="member: 48965"><p>Yes but you are not factoring in resources such as spells, magic items, class abilities, etc that will increase and even in certain instances guarantee success. You're assuming the use a of a specific skill in a specific way and that's not necessarily a given. </p><p></p><p></p><p></p><p>No but there are abilities like expertise, there are classes like the Bard who can give inspiration to other PC's, there are simple spells like Bless and guidance that increase the chances of whoever they are cast upon, there are feats </p><p></p><p></p><p></p><p>But this isn't necessary to run a good heist scenario. this is what I was worried about and why I clarified my position... it's not that I am asking how does BitD play... I am asking specifically what makes it a better choice for a heist scenario than D&D... You're contrasting gameplay but that in and of itself is just showing differences. Also doesn't the GM in BitD have final say on what the position and effect are? </p><p></p><p></p><p></p><p>Okay a few things you may not be aware of... in 5e, Invisibility is a 2nd level spell (and outside of invisibility there are spells like guidance that will also help). Why does every member of the party need to sprint across the bridge as opposed to say the invisible, expertise in stealth rogue while the others either provide distractions (throw something in the water to distract the half squid/half humans) act as lookouts for any other cult members that might be coming and so on?</p><p></p><p></p><p></p><p>Funnily enough, what you're describing here sounds more like the show Leverage than everyone being an expert in stealth and all sneaking into some place the same way. In Leverage one character is an expert in stealth while another is an expert in hacking another is a bruiser and so on. They aren't all able to slip in some where like a ghost and get out undetected. </p><p></p><p></p><p></p><p>Why would they defeat it with stealth alone as opposed to using all of the resources at their disposal? Again very few if any heist movies have the entire ensemble as masters of stealth. And what I see, in the case of 5e, is a narrowly defined set of actions and a DM whose DM'ing has been purposefully set up to push a particular outcome so it supports your scenario.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8269964, member: 48965"] Yes but you are not factoring in resources such as spells, magic items, class abilities, etc that will increase and even in certain instances guarantee success. You're assuming the use a of a specific skill in a specific way and that's not necessarily a given. No but there are abilities like expertise, there are classes like the Bard who can give inspiration to other PC's, there are simple spells like Bless and guidance that increase the chances of whoever they are cast upon, there are feats But this isn't necessary to run a good heist scenario. this is what I was worried about and why I clarified my position... it's not that I am asking how does BitD play... I am asking specifically what makes it a better choice for a heist scenario than D&D... You're contrasting gameplay but that in and of itself is just showing differences. Also doesn't the GM in BitD have final say on what the position and effect are? Okay a few things you may not be aware of... in 5e, Invisibility is a 2nd level spell (and outside of invisibility there are spells like guidance that will also help). Why does every member of the party need to sprint across the bridge as opposed to say the invisible, expertise in stealth rogue while the others either provide distractions (throw something in the water to distract the half squid/half humans) act as lookouts for any other cult members that might be coming and so on? Funnily enough, what you're describing here sounds more like the show Leverage than everyone being an expert in stealth and all sneaking into some place the same way. In Leverage one character is an expert in stealth while another is an expert in hacking another is a bruiser and so on. They aren't all able to slip in some where like a ghost and get out undetected. Why would they defeat it with stealth alone as opposed to using all of the resources at their disposal? Again very few if any heist movies have the entire ensemble as masters of stealth. And what I see, in the case of 5e, is a narrowly defined set of actions and a DM whose DM'ing has been purposefully set up to push a particular outcome so it supports your scenario. [/QUOTE]
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