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<blockquote data-quote="doctorbadwolf" data-source="post: 8270456" data-attributes="member: 6704184"><p>So what? What does how another game does the thing have to do with giving advice to a DM on doing that thing in their D&D campaign? Other than providing inspiration, absolutely nothing. </p><p></p><p>Okay. Look at how I worded that part of my post. I am grouping them together. Not sure why you’re saying this as if in counter to my post. </p><p></p><p>And they create pressure when they run low, because pet of your team is markedly less effective now. Even just running low with the end of the action not clearly in sight is stressful. </p><p></p><p>With the exception of very high level characters, yes, and all kinds of stuff. Like, spellcasters cast spells in damn near every scene. </p><p></p><p>Capers have encounters. </p><p></p><p>It does help you, by providing the tools to adjudicate play and then getting out of the way. This isn’t your preference, and that’s fine. </p><p></p><p>Who cares? What does Fate’s ability to do capers have to do with giving a DM advice about doing a caper in their D&D campaign?</p><p></p><p>Cooking Utensils. Proficiency. Proficiency increases the average d20 result when performing tasks using the relevant proficiency. What are you not getting, here? 5e even has rules specific to opposed ability checks, and a pretty clear framework in downtime activities (especially in Xanathar’s) if you want to have the PC roll against a variable DC that represents how well the other contestants did, instead. You set a DC by rolling a couple dice, usually 2d10, though some activities have a set DC (crime has a scale in increments of 5) and adding a number or not depending on how hard you want things. The PC then rolls 3 different checks. To do a solo caper in your downtime, it’s Stealth, Thieves Tools, and PCs choice of Investigate, Perception, or Deception. </p><p> </p><p>It’s a good framework, though newer DMs would benefit from having the moving parts of the framework explained rather than just being given examples. </p><p></p><p>So, 5e has several ways to run a cooking competition, but they’ll all involve making a check with cooking utensils, which means that someone trained in them will do better than someone not trained in them. </p><p></p><p>That dynamic is great, and I’ve used it in D&D because it can be used entirely as a narrative “running the game” thing rather than a mechanical framework, or it can be tied to a limited resource that exists in the game already, and I’ve done both for different situations, but it isn’t a requirement of running a caper. </p><p></p><p><img class="smilie smilie--emoji" alt="😂" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f602.png" title="Face with tears of joy :joy:" data-shortname=":joy:" loading="lazy" width="64" height="64" /> The OP never claimed that it isn’t possible for one game to be better than another. </p><p></p><p>And yet several people in this thread have given such advice in other threads. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>At least one person literally ranted at me that I’m a bad person for suggesting that it isn’t a waste of time to do a caper in D&D .</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8270456, member: 6704184"] So what? What does how another game does the thing have to do with giving advice to a DM on doing that thing in their D&D campaign? Other than providing inspiration, absolutely nothing. Okay. Look at how I worded that part of my post. I am grouping them together. Not sure why you’re saying this as if in counter to my post. And they create pressure when they run low, because pet of your team is markedly less effective now. Even just running low with the end of the action not clearly in sight is stressful. With the exception of very high level characters, yes, and all kinds of stuff. Like, spellcasters cast spells in damn near every scene. Capers have encounters. It does help you, by providing the tools to adjudicate play and then getting out of the way. This isn’t your preference, and that’s fine. Who cares? What does Fate’s ability to do capers have to do with giving a DM advice about doing a caper in their D&D campaign? Cooking Utensils. Proficiency. Proficiency increases the average d20 result when performing tasks using the relevant proficiency. What are you not getting, here? 5e even has rules specific to opposed ability checks, and a pretty clear framework in downtime activities (especially in Xanathar’s) if you want to have the PC roll against a variable DC that represents how well the other contestants did, instead. You set a DC by rolling a couple dice, usually 2d10, though some activities have a set DC (crime has a scale in increments of 5) and adding a number or not depending on how hard you want things. The PC then rolls 3 different checks. To do a solo caper in your downtime, it’s Stealth, Thieves Tools, and PCs choice of Investigate, Perception, or Deception. It’s a good framework, though newer DMs would benefit from having the moving parts of the framework explained rather than just being given examples. So, 5e has several ways to run a cooking competition, but they’ll all involve making a check with cooking utensils, which means that someone trained in them will do better than someone not trained in them. That dynamic is great, and I’ve used it in D&D because it can be used entirely as a narrative “running the game” thing rather than a mechanical framework, or it can be tied to a limited resource that exists in the game already, and I’ve done both for different situations, but it isn’t a requirement of running a caper. 😂 The OP never claimed that it isn’t possible for one game to be better than another. And yet several people in this thread have given such advice in other threads. 🤷♂️ At least one person literally ranted at me that I’m a bad person for suggesting that it isn’t a waste of time to do a caper in D&D . [/QUOTE]
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