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<blockquote data-quote="loverdrive" data-source="post: 8270700" data-attributes="member: 7027139"><p>Because that in order to effectively engage with the rules, both parties need to know a) how the rules work and b) how they are applied at the situation at hand.</p><p></p><p>I don't care how, say, Wandering Monsters table looks like, it may as well not exist and the GM can just pull out wandering monsters outta their ass. What I care about is that decision whether Wandering Monsters appear and what kind of monster appears happens every 2 turns — that's the thing I'm basing my assumptions and actions on.</p><p></p><p></p><p>The fictional situation may be very clear... Just wrong. And when there's a miscommunication, the rules won't help to detect one — and if I'm starting to argue after the dice hit the table, I ain't gonna look good.</p><p></p><p>But, say, in combat, even if it's in theatre of mind, something like:</p><p>— I HIT HIM WITH MY AXE!</p><p>— First, let's see whether other guys hit with their AoOs...</p><p>Will make me go "Wait. I thought he was near me?". Puff! Crisis averted!</p><p></p><p><em>Maybe</em> I'm feeling this need more than other people because I often play and run in English, and English isn't even my third language, though.</p></blockquote><p></p>
[QUOTE="loverdrive, post: 8270700, member: 7027139"] Because that in order to effectively engage with the rules, both parties need to know a) how the rules work and b) how they are applied at the situation at hand. I don't care how, say, Wandering Monsters table looks like, it may as well not exist and the GM can just pull out wandering monsters outta their ass. What I care about is that decision whether Wandering Monsters appear and what kind of monster appears happens every 2 turns — that's the thing I'm basing my assumptions and actions on. The fictional situation may be very clear... Just wrong. And when there's a miscommunication, the rules won't help to detect one — and if I'm starting to argue after the dice hit the table, I ain't gonna look good. But, say, in combat, even if it's in theatre of mind, something like: — I HIT HIM WITH MY AXE! — First, let's see whether other guys hit with their AoOs... Will make me go "Wait. I thought he was near me?". Puff! Crisis averted! [I]Maybe[/I] I'm feeling this need more than other people because I often play and run in English, and English isn't even my third language, though. [/QUOTE]
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