Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8272424" data-attributes="member: 18"><p>I would completely agree.</p><p></p><p>5E is a weird game when closely analyzed. It has some forward-looking and modern elements, and some ancient ones, but once you get outside the core of the PHB, i.e. the races/classes/skills/combat etc., it gets more and more sketchy and half-arsed-seeming, like they nailed down the core and then just rushed to add in other systems with very little consideration. Much of the DMG seems deeply half-arsed, and the optional rules are especially poorly-considered, and seem like something someone dashed off (at least in terms of thinking them through, I'm sure the actual layout, editing, etc. took ages) in a serious hurry.</p><p></p><p>Inspiration feels like it was from some earlier "build" of 5E where Advantage was really hard to come by and amazing to use, not pretty routine (which it is in 5E, RAW) and basically just equivalent to a +4.5 bonus to most rolls (I mean, it's more complicated but...). Even as a re-roll, capping it at 1 seems silly - the idea seems to be that you'll pass it around, as RAW you can "give" your Inspiration to other players if you have it, but the fact that it has to be pre-payed before you even roll (because all it does is give Advantage) and doesn't stack with Advantage means it's pretty lame.</p><p></p><p>The internet has dedicated a lot of time to "fixing" it though - in one group I play in it's still capped at 1 but gives you a re-roll (at Advantage/Disadvantage if you had that condition) and can be passed around or used on other people's rolls including after the roll, and in another it's capped at 3 and stacks with Advantage or negates Disadvantage, but can't be passed around (that game <em>also</em> uses Hero Points to add to the confusion).</p><p></p><p></p><p>Ahhhh very interesting. That actually makes me more likely to buy it hilariously. I was studiously ignoring it because I hate roll-under systems and was under the impression 2d20 is roll-under (which I think is correct), but this seems potentially cool. I do agree though that I suspect it'd be selling less well if more people knew that!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8272424, member: 18"] I would completely agree. 5E is a weird game when closely analyzed. It has some forward-looking and modern elements, and some ancient ones, but once you get outside the core of the PHB, i.e. the races/classes/skills/combat etc., it gets more and more sketchy and half-arsed-seeming, like they nailed down the core and then just rushed to add in other systems with very little consideration. Much of the DMG seems deeply half-arsed, and the optional rules are especially poorly-considered, and seem like something someone dashed off (at least in terms of thinking them through, I'm sure the actual layout, editing, etc. took ages) in a serious hurry. Inspiration feels like it was from some earlier "build" of 5E where Advantage was really hard to come by and amazing to use, not pretty routine (which it is in 5E, RAW) and basically just equivalent to a +4.5 bonus to most rolls (I mean, it's more complicated but...). Even as a re-roll, capping it at 1 seems silly - the idea seems to be that you'll pass it around, as RAW you can "give" your Inspiration to other players if you have it, but the fact that it has to be pre-payed before you even roll (because all it does is give Advantage) and doesn't stack with Advantage means it's pretty lame. The internet has dedicated a lot of time to "fixing" it though - in one group I play in it's still capped at 1 but gives you a re-roll (at Advantage/Disadvantage if you had that condition) and can be passed around or used on other people's rolls including after the roll, and in another it's capped at 3 and stacks with Advantage or negates Disadvantage, but can't be passed around (that game [I]also[/I] uses Hero Points to add to the confusion). Ahhhh very interesting. That actually makes me more likely to buy it hilariously. I was studiously ignoring it because I hate roll-under systems and was under the impression 2d20 is roll-under (which I think is correct), but this seems potentially cool. I do agree though that I suspect it'd be selling less well if more people knew that! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top