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<blockquote data-quote="pemerton" data-source="post: 8273288" data-attributes="member: 42582"><p>I agree with this. The most common complaints I saw about skill challenges were two:</p><p></p><p>(1) "Dice-rolling exercise" - this is a picture of the skill challenge in which (i) the GM stipulates the checks required at the outset, (ii) these are then made by the players largely independent of the initial fictional framing and with no unfolding framing over the course of the challenge, and (iii) the outcome of the challenge is determined by totalling up the results of those checks. This approach to skill challenge resolution obviously contradicts what the DMG says, and what it models with its examples, but it seems to have been extremely common.</p><p></p><p>(2) "Artificial pacing/outcomes" - this is a complaint that rests on a premise that the only way to frame and adjudicate skill checks is "naturalistic"/"process-oriented", and hence rejects or does not even consider (a) that failure can be narrated in all sorts of ways beyond <em>you suck!</em> (see eg [USER=6696971]@Manbearcat[/USER]'s gorge; or an example I once gave of a failed Diplomacy check, in an outdoor context, being narrated as the rain starting to fall part way through the character's entreaty) nor (b) that the whole point of the SC pacing (and much like hp pacing in combat) is to constrain the GM's narration precisely so as to deliver a degree of certainty and control to the players.</p><p></p><p></p><p>On this point [USER=58416]@Argyle King[/USER] is correct. Here is the relevant passage from p 55 of the 4e PHB:</p><p></p><p style="margin-left: 20px">When damage of a power is described as more than one type, divide the damage evenly between the damage types (round up for the first damage type, round down for all others). For example, a power that deals 25 fire and thunder damage deals 13 fire damage and 12 thunder damage.</p><p></p><p>This was later changed by errata; I don't remember when. The revised rule is found in the glossary in PHB 3, but I think that the errata predated that. (Sidenote: in looking up books on this point I also discovered that PHB 2 changed the MM definition of Overland Flight! I don't think I ever knew that before.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 8273288, member: 42582"] I agree with this. The most common complaints I saw about skill challenges were two: (1) "Dice-rolling exercise" - this is a picture of the skill challenge in which (i) the GM stipulates the checks required at the outset, (ii) these are then made by the players largely independent of the initial fictional framing and with no unfolding framing over the course of the challenge, and (iii) the outcome of the challenge is determined by totalling up the results of those checks. This approach to skill challenge resolution obviously contradicts what the DMG says, and what it models with its examples, but it seems to have been extremely common. (2) "Artificial pacing/outcomes" - this is a complaint that rests on a premise that the only way to frame and adjudicate skill checks is "naturalistic"/"process-oriented", and hence rejects or does not even consider (a) that failure can be narrated in all sorts of ways beyond [I]you suck![/I] (see eg [USER=6696971]@Manbearcat[/USER]'s gorge; or an example I once gave of a failed Diplomacy check, in an outdoor context, being narrated as the rain starting to fall part way through the character's entreaty) nor (b) that the whole point of the SC pacing (and much like hp pacing in combat) is to constrain the GM's narration precisely so as to deliver a degree of certainty and control to the players. On this point [USER=58416]@Argyle King[/USER] is correct. Here is the relevant passage from p 55 of the 4e PHB: [indent]When damage of a power is described as more than one type, divide the damage evenly between the damage types (round up for the first damage type, round down for all others). For example, a power that deals 25 fire and thunder damage deals 13 fire damage and 12 thunder damage.[/indent] This was later changed by errata; I don't remember when. The revised rule is found in the glossary in PHB 3, but I think that the errata predated that. (Sidenote: in looking up books on this point I also discovered that PHB 2 changed the MM definition of Overland Flight! I don't think I ever knew that before.) [/QUOTE]
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