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D&D compared to Bespoke Genre TTRPGs
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<blockquote data-quote="Imaro" data-source="post: 8273963" data-attributes="member: 48965"><p>That's not relative... they are objectively DC 10 and CR 10 what's relative is how powerful/capable a particular PC is at handling what is an easy task or a CR 10 monster.</p><p></p><p></p><p>I... this argument is so pedantic that I'm not even sure I want to go down this rabbit hole... Again they are objective... it is on average an easy task or as they defined it in the text easy = 50% chance for someone with an attribute of 10 and no bonuses to have a roughly 50% chance at success... it is literally defined right there in the text. Whatever you've posted above doesn't matter because the book makes clear what is meant by easy/DC 10.</p><p></p><p>Also you're making some generalizations about 5e that aren't true... you take that 20th level PC who is not proficient in the skill needed and has no attribute bonus and guess what... it's nowhere near easy for him to accomplish a DC 20, it's nigh impossible. That's why having an objective DC vs. a relative one based on level makes more sense in the context of the game. Saying someting is easy for a level 20 character doesn't make sense because it won't hold for all level 20 characters.</p><p></p><p></p><p>Yes they do face the possibility not sure why they wouldn't... should their not be difficult things in the world that are hard to succeed at? Reading this I'm wondering if you know how proficiency/level/attribute interact in D&D 5e, if not I can quickly describe the skill system so we can have a clearer conversation because the conclusions you are drawing seem to be from a misunderstanding of how proficiency/level interact.</p><p></p><p>I think you should actually read up on the skill system in 5e and things might become a bit clearer.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8273963, member: 48965"] That's not relative... they are objectively DC 10 and CR 10 what's relative is how powerful/capable a particular PC is at handling what is an easy task or a CR 10 monster. I... this argument is so pedantic that I'm not even sure I want to go down this rabbit hole... Again they are objective... it is on average an easy task or as they defined it in the text easy = 50% chance for someone with an attribute of 10 and no bonuses to have a roughly 50% chance at success... it is literally defined right there in the text. Whatever you've posted above doesn't matter because the book makes clear what is meant by easy/DC 10. Also you're making some generalizations about 5e that aren't true... you take that 20th level PC who is not proficient in the skill needed and has no attribute bonus and guess what... it's nowhere near easy for him to accomplish a DC 20, it's nigh impossible. That's why having an objective DC vs. a relative one based on level makes more sense in the context of the game. Saying someting is easy for a level 20 character doesn't make sense because it won't hold for all level 20 characters. Yes they do face the possibility not sure why they wouldn't... should their not be difficult things in the world that are hard to succeed at? Reading this I'm wondering if you know how proficiency/level/attribute interact in D&D 5e, if not I can quickly describe the skill system so we can have a clearer conversation because the conclusions you are drawing seem to be from a misunderstanding of how proficiency/level interact. I think you should actually read up on the skill system in 5e and things might become a bit clearer. [/QUOTE]
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