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<blockquote data-quote="KainGuru" data-source="post: 8275526" data-attributes="member: 31667"><p>Lol I said I wasn't a huge fan, not that I'm not a fan. I like a lot, an awful lot, about 5e but TBH it's the genre I'm burnt out on - fantasy. Sometimes you need a change and Dredd/2000AD is occupying my attention at the moment (I've read the comic, every issue, since 1977). </p><p></p><p>I'm also of that camp that thinks the Critical Role AP's are doing a disservice to the game by setting expectations for new players too high and realising that I can see they're scripted to a large extent but a newbie wouldn't. The likes of my step son were daunted by the expectations it gives new players rather than inspired. The law of unintended consequence in action. </p><p></p><p>I'd have to ask J how he hacked 7th Sea with 5e but his FLGS has been click and collect only for over 12months now. TBH I think it's a project he's been forced to abandon with the shop being shut to actual play events. I do know his intent was to try and seduce players into 7th Sea by giving them a taster thru 5e. He was a kickstarter backer like me and, like me, has found it very hard to sell to players given the jugganaut that is DnD 5e. I tried with my group but they simply were too uncomfortable with the mechanics, they loved the premise of the world (which I had bastardised by inserting the premise of 2000AD 'DeFoe' into it - reeks/zombies and the 1666 comet of ill fortune) they just struggled with the actual game play. For them the jarring bit was being experienced DnD combat monkeys faced with the narrativist 7th Sea 2e combat: they just didn't grok it. I'm sure, had we played on for a bit longer, it'd have started working for them but they simply didn't want to and then Fantasy Flight released their reprint of the original WEG Star Wars RPG and then I became a bit burnt out GMing so I played some 5e (the We're All Bards Party World Tour) while I started prepping for Saltmarsh 5e (3d printed a 28mm scale SeaGhost it took months to finish it - but, as I said, I'm a bit burnt out with the fantasy genre at the moment so that'll have to wait for another day) and then ............ covid (front line, PPE'd at work then enhanced social distancing at home so haven't seen anyone of the old group in person since March 2020 - except when one of them died unexpectedly, it's pretty f***ed up when the social highlight of your year is a funeral)</p><p></p><p> NB: the coherency problems of my previous post had more to do with using a phone during work breaks to post - breaks that were often broken because something needed to be seen to asap. I apologise if sometimes I seemed to jump from one idea to another - but that's the honest reason why. Better to be upfront than try to BS ones way out of a 'thing'</p></blockquote><p></p>
[QUOTE="KainGuru, post: 8275526, member: 31667"] Lol I said I wasn't a huge fan, not that I'm not a fan. I like a lot, an awful lot, about 5e but TBH it's the genre I'm burnt out on - fantasy. Sometimes you need a change and Dredd/2000AD is occupying my attention at the moment (I've read the comic, every issue, since 1977). I'm also of that camp that thinks the Critical Role AP's are doing a disservice to the game by setting expectations for new players too high and realising that I can see they're scripted to a large extent but a newbie wouldn't. The likes of my step son were daunted by the expectations it gives new players rather than inspired. The law of unintended consequence in action. I'd have to ask J how he hacked 7th Sea with 5e but his FLGS has been click and collect only for over 12months now. TBH I think it's a project he's been forced to abandon with the shop being shut to actual play events. I do know his intent was to try and seduce players into 7th Sea by giving them a taster thru 5e. He was a kickstarter backer like me and, like me, has found it very hard to sell to players given the jugganaut that is DnD 5e. I tried with my group but they simply were too uncomfortable with the mechanics, they loved the premise of the world (which I had bastardised by inserting the premise of 2000AD 'DeFoe' into it - reeks/zombies and the 1666 comet of ill fortune) they just struggled with the actual game play. For them the jarring bit was being experienced DnD combat monkeys faced with the narrativist 7th Sea 2e combat: they just didn't grok it. I'm sure, had we played on for a bit longer, it'd have started working for them but they simply didn't want to and then Fantasy Flight released their reprint of the original WEG Star Wars RPG and then I became a bit burnt out GMing so I played some 5e (the We're All Bards Party World Tour) while I started prepping for Saltmarsh 5e (3d printed a 28mm scale SeaGhost it took months to finish it - but, as I said, I'm a bit burnt out with the fantasy genre at the moment so that'll have to wait for another day) and then ............ covid (front line, PPE'd at work then enhanced social distancing at home so haven't seen anyone of the old group in person since March 2020 - except when one of them died unexpectedly, it's pretty f***ed up when the social highlight of your year is a funeral) NB: the coherency problems of my previous post had more to do with using a phone during work breaks to post - breaks that were often broken because something needed to be seen to asap. I apologise if sometimes I seemed to jump from one idea to another - but that's the honest reason why. Better to be upfront than try to BS ones way out of a 'thing' [/QUOTE]
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