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<blockquote data-quote="pemerton" data-source="post: 8276015" data-attributes="member: 42582"><p>Well you can read it, it's only 4 pages!</p><p></p><p>But here's the basic rule:</p><p></p><p style="margin-left: 20px">When you see something disturbing, roll your Insanity die. If you get higher than your Insanity, add 1 to your Insanity and roleplay your fear.</p><p></p><p>You can also be forced to make a roll to see if you Insanity increases if you use your insanity die in a check.</p><p></p><p>If your insanity die reaches 6, you're insane and out of the game:</p><p></p><p style="margin-left: 20px">When your Insanity reaches 6, you go incurably insane. This is a special moment: everyone focusses on your character’s last moments as their mind breaks. Go out however you want: fight, scream, run or collapse.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Afterwards, either make a new character or continue playing, madly, but retire the character as soon as you can.</p><p></p><p>In one of our one-shots one of the PCs kept failing San checks and ended up insane. That player took over an NPC - who was the doctor who ran the asylum where the insane PC ended up - to see out the session.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8276015, member: 42582"] Well you can read it, it's only 4 pages! But here's the basic rule: [indent]When you see something disturbing, roll your Insanity die. If you get higher than your Insanity, add 1 to your Insanity and roleplay your fear.[/indent] You can also be forced to make a roll to see if you Insanity increases if you use your insanity die in a check. If your insanity die reaches 6, you're insane and out of the game: [indent]When your Insanity reaches 6, you go incurably insane. This is a special moment: everyone focusses on your character’s last moments as their mind breaks. Go out however you want: fight, scream, run or collapse. Afterwards, either make a new character or continue playing, madly, but retire the character as soon as you can.[/indent] In one of our one-shots one of the PCs kept failing San checks and ended up insane. That player took over an NPC - who was the doctor who ran the asylum where the insane PC ended up - to see out the session. [/QUOTE]
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