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D&D compared to Bespoke Genre TTRPGs
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<blockquote data-quote="Arilyn" data-source="post: 8276052" data-attributes="member: 6816042"><p>I just want to step into the debate going on about science. We are progressing and there appears to be underlying truths and a logic that holds up. We can't prove beyond a shadow of a doubt that we are in anyway correct. It's possible I'm just a figment of my dog's imagination.</p><p></p><p>However, we aren't finding glimpses of ancient uncaring gods. Mathematical formulas aren't literally driving anyone crazy. There are puzzles and mysteries, but these excite scientists rather then send them screaming into madness. Lovecaft mythos is so unknowable and strange that no one can even formulate coherent theories. It gets into your head, but you can't truly grasp any of it and you know that there are things that shouldn't exist but do, and so many tentacles! And you are utterly insignificant to these beings who, for the most part, utterly don't care.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 8276052, member: 6816042"] I just want to step into the debate going on about science. We are progressing and there appears to be underlying truths and a logic that holds up. We can't prove beyond a shadow of a doubt that we are in anyway correct. It's possible I'm just a figment of my dog's imagination. However, we aren't finding glimpses of ancient uncaring gods. Mathematical formulas aren't literally driving anyone crazy. There are puzzles and mysteries, but these excite scientists rather then send them screaming into madness. Lovecaft mythos is so unknowable and strange that no one can even formulate coherent theories. It gets into your head, but you can't truly grasp any of it and you know that there are things that shouldn't exist but do, and so many tentacles! And you are utterly insignificant to these beings who, for the most part, utterly don't care. [/QUOTE]
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D&D compared to Bespoke Genre TTRPGs
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