Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8276658" data-attributes="member: 16586"><p>Here's a little story about me.</p><p></p><p>I started with freeform online play, deeply emotive character oriented stuff. I pretty much spent the first half of my gaming career on both sides of the screen chafing against the restrictions of traditional play broadly, and AD&D Second Edition in particular. The whole group oriented heroic fantasy bit where we were all supposed to work together to solve the adventure of the week stuff was deeply frustrating to me. I missed the character oriented stuff. Sure there were some emotive moments, but it was like always with some emotional distance or behind the scenes plotting going on. None of it ever felt real. There was always some sort of spotlight balancing or getting back to the adventure to be done.</p><p></p><p>I don't particularly like heroic fantasy. Fantasy sure. I loved Conan, The Black Company, The Amber Chronicles, The Dying Earth, anything by Tanith Lee. D&D has never felt like that kind of fantasy to me. It always has felt a lot more specific than a general fantasy game. You have characters that intricately connected to one another who go on random adventures together, each with a very narrow set of skills. You have a very particular fantasy setting. You have this whole culture of adventurers who have very minimal ties to the setting. I find the whole thing a little bizarre personally. </p><p></p><p>I have learned to embrace it for what it is over time, but while playing it I definitely have never felt even a smidge of the sort of fantasy I grew up loving.</p><p></p><p>In contrast I personally do not find crime fiction any more limited as a genre than the sort of group focused heroic fantasy action adventure with a very specific setting you see in most D&D games.</p><p></p><p>It feels like any game that features nonstandard genres or dares to represent psychosocial elements in the rules (rather than elaborate physical details) immediately gets labeled as hyper focused. A game like Burning Wheel is certainly no more specific than D&D genre wise, but because it is a game of emotive rather than procedural storytelling it becomes focused while D&D gets to be flexible, despite there being no rhyme or reason for the label.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8276658, member: 16586"] Here's a little story about me. I started with freeform online play, deeply emotive character oriented stuff. I pretty much spent the first half of my gaming career on both sides of the screen chafing against the restrictions of traditional play broadly, and AD&D Second Edition in particular. The whole group oriented heroic fantasy bit where we were all supposed to work together to solve the adventure of the week stuff was deeply frustrating to me. I missed the character oriented stuff. Sure there were some emotive moments, but it was like always with some emotional distance or behind the scenes plotting going on. None of it ever felt real. There was always some sort of spotlight balancing or getting back to the adventure to be done. I don't particularly like heroic fantasy. Fantasy sure. I loved Conan, The Black Company, The Amber Chronicles, The Dying Earth, anything by Tanith Lee. D&D has never felt like that kind of fantasy to me. It always has felt a lot more specific than a general fantasy game. You have characters that intricately connected to one another who go on random adventures together, each with a very narrow set of skills. You have a very particular fantasy setting. You have this whole culture of adventurers who have very minimal ties to the setting. I find the whole thing a little bizarre personally. I have learned to embrace it for what it is over time, but while playing it I definitely have never felt even a smidge of the sort of fantasy I grew up loving. In contrast I personally do not find crime fiction any more limited as a genre than the sort of group focused heroic fantasy action adventure with a very specific setting you see in most D&D games. It feels like any game that features nonstandard genres or dares to represent psychosocial elements in the rules (rather than elaborate physical details) immediately gets labeled as hyper focused. A game like Burning Wheel is certainly no more specific than D&D genre wise, but because it is a game of emotive rather than procedural storytelling it becomes focused while D&D gets to be flexible, despite there being no rhyme or reason for the label. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top