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D&D compared to Bespoke Genre TTRPGs
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<blockquote data-quote="hawkeyefan" data-source="post: 8277034" data-attributes="member: 6785785"><p>So when you talk about how flexible D&D is, are you talking about the mechanics or the fictional setting? </p><p></p><p>There are several Forged in the Dark games that have significantly altered the mechanics. Not the core mechanic of rolling a dice pool, and with tiers of success, but all the other mechanics that are in place in the game, and how they interact with one another. </p><p></p><p>But yes, Blades in the Dark presents the setting of Doskvol and the Forged in the Dark rules system. It does both.</p><p></p><p></p><p></p><p>I mean, you restated what I said and then told me I don't know the difference. </p><p></p><p></p><p></p><p></p><p>The majority of setting examples you give here are all pretty similar, with some minor differences which mostly seem cosmological. The Space one is the only one that actually seems to be something other than pretty standard fantasy stuff, but even that is something we've seen plenty of (Spelljammer, Starfinder, etc.). However, you then offer a Dresden Files type urban environment and claim that's a D&D setting? No. No it's not, and I think this is probably one of the challenging parts of this conversation. </p><p></p><p>You're saying any game where you use the D&D rules is a D&D setting. But any game where you use the FitD rules (or any other system, I suppose) is NOT a Blades setting. It's a bit of a double standard. </p><p></p><p>Especially given that when I look at the different FitD rules, I see more significant difference from setting to setting than what core races are available to PCs, or how the cosmology of the setting is structured. Those are cosmetic differences.</p><p></p><p></p><p></p><p>Okay, then all the Forged in the Dark settings are "Blades settings".</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8277034, member: 6785785"] So when you talk about how flexible D&D is, are you talking about the mechanics or the fictional setting? There are several Forged in the Dark games that have significantly altered the mechanics. Not the core mechanic of rolling a dice pool, and with tiers of success, but all the other mechanics that are in place in the game, and how they interact with one another. But yes, Blades in the Dark presents the setting of Doskvol and the Forged in the Dark rules system. It does both. I mean, you restated what I said and then told me I don't know the difference. The majority of setting examples you give here are all pretty similar, with some minor differences which mostly seem cosmological. The Space one is the only one that actually seems to be something other than pretty standard fantasy stuff, but even that is something we've seen plenty of (Spelljammer, Starfinder, etc.). However, you then offer a Dresden Files type urban environment and claim that's a D&D setting? No. No it's not, and I think this is probably one of the challenging parts of this conversation. You're saying any game where you use the D&D rules is a D&D setting. But any game where you use the FitD rules (or any other system, I suppose) is NOT a Blades setting. It's a bit of a double standard. Especially given that when I look at the different FitD rules, I see more significant difference from setting to setting than what core races are available to PCs, or how the cosmology of the setting is structured. Those are cosmetic differences. Okay, then all the Forged in the Dark settings are "Blades settings". [/QUOTE]
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