Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8278974" data-attributes="member: 42582"><p>As far as I know, the phrase "firehose of adversity" comes from Paul Czege (<a href="http://www.indie-rpgs.com/archive/index.php?topic=1361" target="_blank">here</a>). He's using it to describe his approach to scene-framing, and contrasting it with what he calls "scene extrapolation" which is typical in much D&D adjudication, CoC adjudication, indeed most mainstream/non-indie RPGing.</p><p></p><p>I believe that [USER=16814]@Ovinomancer[/USER] is using the phrase in a similar fashion, though he's describing PbtA/FitD play rather than strongly scene-framed play.</p><p></p><p>The "firehose of adversity" is not <em>every outcome is as bad as one might possibly conceive</em>. It's that <em>every situation, including consequences that are snowballing in from previous situations, put something real at stake for the character</em>. The contrast is not between <em>the orc hurt me </em>and <em>the orc maimed me</em> but between <em>you open the door; the room beyond is empty</em> and <em>you open the door to the vault; the treasure is gone!</em>; or between <em>you see signs of Orc raiding parties </em>and <em>as your eyes follow the Orc tracks to the horizon, you see a smudge of smoke from the distance; it looks like it must be coming from your village</em>; or between <em>the assassin gets the drop on you - you're hosed, and better roll up a new PC </em>and <em>the assassin gets the drop on you - what do you do? </em>(Baker makes an especial point of that last one in the DitV rulebook, but I think the same point holds for PbtA).</p></blockquote><p></p>
[QUOTE="pemerton, post: 8278974, member: 42582"] As far as I know, the phrase "firehose of adversity" comes from Paul Czege ([URL='http://www.indie-rpgs.com/archive/index.php?topic=1361']here[/URL]). He's using it to describe his approach to scene-framing, and contrasting it with what he calls "scene extrapolation" which is typical in much D&D adjudication, CoC adjudication, indeed most mainstream/non-indie RPGing. I believe that [USER=16814]@Ovinomancer[/USER] is using the phrase in a similar fashion, though he's describing PbtA/FitD play rather than strongly scene-framed play. The "firehose of adversity" is not [I]every outcome is as bad as one might possibly conceive[/I]. It's that [I]every situation, including consequences that are snowballing in from previous situations, put something real at stake for the character[/I]. The contrast is not between [I]the orc hurt me [/I]and [I]the orc maimed me[/I] but between [I]you open the door; the room beyond is empty[/I] and [I]you open the door to the vault; the treasure is gone![/I]; or between [I]you see signs of Orc raiding parties [/I]and [I]as your eyes follow the Orc tracks to the horizon, you see a smudge of smoke from the distance; it looks like it must be coming from your village[/I]; or between [I]the assassin gets the drop on you - you're hosed, and better roll up a new PC [/I]and [I]the assassin gets the drop on you - what do you do? [/I](Baker makes an especial point of that last one in the DitV rulebook, but I think the same point holds for PbtA). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top