Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8281652" data-attributes="member: 18"><p>Yeah, sorry if I overstated, I'm not saying it was never used in a derogatory way in the 1990s, it was. Sometimes as you say, it was used as a synonym for munchkin (usually by older people, now that I think about it - of course "older people" was "over 25" back then lol), or just in an insulting way, but so were a lot of terms. There was huge sneering at the cooperative storytelling stuff emerging in games (very different to Blacow's definition) too in the earlier 1990s, with a lot of people basically implying that unless you had a DM solidly in charge of everything happening in the game, it was terrible (you still see ghosts of that from time to time even now). But it transformed in usage over the 1990s, for sure, and by the 2000s definitely wasn't an insult for many people. Nor is min-maxer or optimizer, though there are people who freak out when those terms are mentioned. Usually, in my experience, because they're total min-maxers, and that doesn't fit with their self-image as "real roleplayers" or the like, something I've never fully understood.</p><p></p><p>Yeah, it doesn't seem like something you can cure "supply side". I do think it's worth eliminating some of the pointless plethora of options in certain games. 3E and 4E could both have lost 70-80% of their Feats (across all books/supplements - a much smaller proportion in core books) and nothing of value would have been lost (same with 3E PrCs). But those were mostly bad and not likely to be causing analysis paralysis. To cure that I think requires a different mind-set and self-work, a willingness to do things like break down a problem and apply spreadsheets and pro/con lists and so on (I have helped people with it before, though not as related to TT RPGs). It also requires the person to <em>want</em> to overcome it. I know a couple of terminal ditherers (not in my main RPG group though), and both of them actually, on some level, <em>enjoy</em> dithering and debating and considering and re-considering, so they may moan about how long it takes them to decide things, but they never make any efforts to speed up or sharpen their decision-making process. I don't fault 'em, they both like what they like, but I do feel like the "I'm such a ditherer!" is almost a boast sometimes lol.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8281652, member: 18"] Yeah, sorry if I overstated, I'm not saying it was never used in a derogatory way in the 1990s, it was. Sometimes as you say, it was used as a synonym for munchkin (usually by older people, now that I think about it - of course "older people" was "over 25" back then lol), or just in an insulting way, but so were a lot of terms. There was huge sneering at the cooperative storytelling stuff emerging in games (very different to Blacow's definition) too in the earlier 1990s, with a lot of people basically implying that unless you had a DM solidly in charge of everything happening in the game, it was terrible (you still see ghosts of that from time to time even now). But it transformed in usage over the 1990s, for sure, and by the 2000s definitely wasn't an insult for many people. Nor is min-maxer or optimizer, though there are people who freak out when those terms are mentioned. Usually, in my experience, because they're total min-maxers, and that doesn't fit with their self-image as "real roleplayers" or the like, something I've never fully understood. Yeah, it doesn't seem like something you can cure "supply side". I do think it's worth eliminating some of the pointless plethora of options in certain games. 3E and 4E could both have lost 70-80% of their Feats (across all books/supplements - a much smaller proportion in core books) and nothing of value would have been lost (same with 3E PrCs). But those were mostly bad and not likely to be causing analysis paralysis. To cure that I think requires a different mind-set and self-work, a willingness to do things like break down a problem and apply spreadsheets and pro/con lists and so on (I have helped people with it before, though not as related to TT RPGs). It also requires the person to [I]want[/I] to overcome it. I know a couple of terminal ditherers (not in my main RPG group though), and both of them actually, on some level, [I]enjoy[/I] dithering and debating and considering and re-considering, so they may moan about how long it takes them to decide things, but they never make any efforts to speed up or sharpen their decision-making process. I don't fault 'em, they both like what they like, but I do feel like the "I'm such a ditherer!" is almost a boast sometimes lol. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D compared to Bespoke Genre TTRPGs
Top