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<blockquote data-quote="Kae'Yoss" data-source="post: 3626241" data-attributes="member: 4134"><p>The big difference is that in D&D you're mean to have one character. Even if combat gets quite strategic, you'll still only plan the strategy of your single character (and maybe advice others on theirs). You don't have half a dozen "characters" that are being reduced to fighting units. </p><p></p><p>But in BG, you'd have exactly that: Not a single character, but half a dozen. The controls feel a lot like C&C, you frame all your units and click on the enemy.</p><p></p><p>And that's why I love NWN: You have your one character, the others are other real people's characters.</p><p></p><p></p><p>I wouldn't mind a proper DDM game, really, but I don't want NWN to be that game.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3626241, member: 4134"] The big difference is that in D&D you're mean to have one character. Even if combat gets quite strategic, you'll still only plan the strategy of your single character (and maybe advice others on theirs). You don't have half a dozen "characters" that are being reduced to fighting units. But in BG, you'd have exactly that: Not a single character, but half a dozen. The controls feel a lot like C&C, you frame all your units and click on the enemy. And that's why I love NWN: You have your one character, the others are other real people's characters. I wouldn't mind a proper DDM game, really, but I don't want NWN to be that game. [/QUOTE]
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