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<blockquote data-quote="Redthistle" data-source="post: 6379986" data-attributes="member: 6778305"><p><strong>Half-Drow: conversion using 5e rules for Drow and Half-Elf races</strong></p><p></p><p><u><strong>Half-Drow</strong></u></p><p><em>Half-drow walk in two worlds</em> ... </p><p>... but belong even less to either of them than do half-elves. Some say half-elves combine the best qualities of both their elven and human parents. The opposite holds true for the way that half-drow are viewed. The worst qualities of both races are imputed to them: the corruptibility of humans and the treachery of drow being high on the list of their suspected sins.</p><p></p><p> Places that will accept a known half-drow in their midst are more rare than half-drow themselves. A half-elf may find a home in some community, but a known half-drow is likely to by shunned by humans, and among drow, they’ll either be oppressed and enslaved or killed in infancy as detestable abominations suitable only as sacrifices to fell gods.</p><p></p><p> Known half-drow, unless they are able to relocate to a new location where they can leave knowledge of their hybrid nature behind, will be unable to find a welcome almost everywhere and so are forced to choose lives of solitary wandering or must join other misfits and outcasts in the adventuring life.</p><p></p><p><strong>Of Two Worlds</strong></p><p> To humans, half-drow appear unnerving at best, and to drow, they appear as humans. Oddly, only elves see them for what they are, and tend to pity and detest them in equal measure. In height, they’re on par with both parents, though they’re neither as slender as drow nor as broad as humans. They range from under 5 feet to about 6 feet tall, and from 100 to 180 pounds, with men only a little taller and heavier than women. </p><p></p><p> Half-drow men do have facial hair and sometimes grow beards to mask their drow ancestry. In structure, their hair might be anywhere from as straight as the drow norm to as tightly curled as any of their human near-ancestors might have had. The color of it mostly tends to favor the human side but with broad bands of the drow parent’s white or pale yellow hair providing what can be a dramatic contrast.</p><p></p><p> Half-drow skin color tends to be some blend of their parents’ respective coloring, but regardless of the exact shade it shares the glossiness of the drow parent’s skin. Their ears are only a little longer than typical human ears, but are gently pointed.</p><p></p><p>If it were only those physical features, a half-drow could probably get by as a half-elf.</p><p></p><p> It is their eyes that most powerfully betray their drow heritage. Like that fey side of their ancestry, the eyes of a half-drow tend to be extremely pale, sometimes to the point where they appear completely white, although a faint hue of lilac, silver, pink, red, or blue can often be seen.</p><p></p><p><strong>Wandering Mongrels</strong></p><p> Regarded warily in human cities and subject to outright hostility in elven forests, the only welcome a known half-drow is likely to find is among those few individuals who are willing to get to know them for who they are. For this reason, they place a high value on friendship. The inherent charm of a half-drow can even work against them if anyone he or she interacts with suspects a known half-drow of trying some con game on them. </p><p></p><p> Half-drow are so rare that they rarely even come across another of their kind. Most people will never meet one, either. An ironic effect of the suspicion known half-drow live with daily leads them to regard each other with the same bias in which they themselves are seen. It can take a long time for two half-drow to learn to trust each other, but if they do they are likely to become friends for life.</p><p></p><p> There are no known half-drow communities above ground, although there may be some in the Underdark. On the surface a half-drow will feel a lot of pressure to live down to the expectations of those around him or her. A life of crime is all too often the only survival route open, as many would-be employers will doubt their integrity. It takes a very determined half-drow to carve a different path.</p><p></p><p><u><strong>Half-Drow Traits:</strong></u></p><p>Your half-drow character has some qualities in common with drow and some that are unique to humans.</p><p> ><em>Ability Score Increase</em>. Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.</p><p> ><em>Age</em>. Half-drow mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years.</p><p> ><em>Alignment</em>. Half-drow share the chaotic bent of their drow heritage. They value both personal freedom and survival, demonstrating neither love of leaders nor desire to be followers. They chafe at rules, resent others’ demands, and sometimes prove unreliable, or at least unpredictable. They are unlikely to be inclined to goodness but exceptions can occur.</p><p> ><em>Size</em>. Half-drow are about the same size as humans, ranging from 5 to 6 feet tall. Your size is medium.</p><p> ><em>Speed</em>. Your base walking speed is 30 feet.</p><p> ><em>Fey Ancestry</em>. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.</p><p> ><em>Half-drow Trance</em>. Like the elven trance (Player's Handbook p23) except it requires 6 hours a day, and is best done away from sunlight.</p><p> ><em>Half-drow Weapon Training</em>. You have proficiency with your choice of one of the following: rapiers, short swords, or hand crossbows.</p><p> ><em>Improved Darkvision</em>. Thanks to your drow blood, you have superior vision in dark and dim conditions. You can see in dim light within 90 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.</p><p> ><em>Skill Versatility</em>. You gain proficiency in one skill of your choice.</p><p> ><em>Sunlight Sensitivity</em>. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in bright sunlight.</p><p> ><em>Languages</em>. Common, Elvish, plus one of your choice.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 6379986, member: 6778305"] [b]Half-Drow: conversion using 5e rules for Drow and Half-Elf races[/b] [U][B]Half-Drow[/B][/U] [I]Half-drow walk in two worlds[/I] ... ... but belong even less to either of them than do half-elves. Some say half-elves combine the best qualities of both their elven and human parents. The opposite holds true for the way that half-drow are viewed. The worst qualities of both races are imputed to them: the corruptibility of humans and the treachery of drow being high on the list of their suspected sins. Places that will accept a known half-drow in their midst are more rare than half-drow themselves. A half-elf may find a home in some community, but a known half-drow is likely to by shunned by humans, and among drow, they’ll either be oppressed and enslaved or killed in infancy as detestable abominations suitable only as sacrifices to fell gods. Known half-drow, unless they are able to relocate to a new location where they can leave knowledge of their hybrid nature behind, will be unable to find a welcome almost everywhere and so are forced to choose lives of solitary wandering or must join other misfits and outcasts in the adventuring life. [B]Of Two Worlds[/B] To humans, half-drow appear unnerving at best, and to drow, they appear as humans. Oddly, only elves see them for what they are, and tend to pity and detest them in equal measure. In height, they’re on par with both parents, though they’re neither as slender as drow nor as broad as humans. They range from under 5 feet to about 6 feet tall, and from 100 to 180 pounds, with men only a little taller and heavier than women. Half-drow men do have facial hair and sometimes grow beards to mask their drow ancestry. In structure, their hair might be anywhere from as straight as the drow norm to as tightly curled as any of their human near-ancestors might have had. The color of it mostly tends to favor the human side but with broad bands of the drow parent’s white or pale yellow hair providing what can be a dramatic contrast. Half-drow skin color tends to be some blend of their parents’ respective coloring, but regardless of the exact shade it shares the glossiness of the drow parent’s skin. Their ears are only a little longer than typical human ears, but are gently pointed. If it were only those physical features, a half-drow could probably get by as a half-elf. It is their eyes that most powerfully betray their drow heritage. Like that fey side of their ancestry, the eyes of a half-drow tend to be extremely pale, sometimes to the point where they appear completely white, although a faint hue of lilac, silver, pink, red, or blue can often be seen. [B]Wandering Mongrels[/B] Regarded warily in human cities and subject to outright hostility in elven forests, the only welcome a known half-drow is likely to find is among those few individuals who are willing to get to know them for who they are. For this reason, they place a high value on friendship. The inherent charm of a half-drow can even work against them if anyone he or she interacts with suspects a known half-drow of trying some con game on them. Half-drow are so rare that they rarely even come across another of their kind. Most people will never meet one, either. An ironic effect of the suspicion known half-drow live with daily leads them to regard each other with the same bias in which they themselves are seen. It can take a long time for two half-drow to learn to trust each other, but if they do they are likely to become friends for life. There are no known half-drow communities above ground, although there may be some in the Underdark. On the surface a half-drow will feel a lot of pressure to live down to the expectations of those around him or her. A life of crime is all too often the only survival route open, as many would-be employers will doubt their integrity. It takes a very determined half-drow to carve a different path. [U][B]Half-Drow Traits:[/B][/U] Your half-drow character has some qualities in common with drow and some that are unique to humans. >[I]Ability Score Increase[/I]. Your Charisma score increases by 2, and two other ability scores of your choice increase by 1. >[I]Age[/I]. Half-drow mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years. >[I]Alignment[/I]. Half-drow share the chaotic bent of their drow heritage. They value both personal freedom and survival, demonstrating neither love of leaders nor desire to be followers. They chafe at rules, resent others’ demands, and sometimes prove unreliable, or at least unpredictable. They are unlikely to be inclined to goodness but exceptions can occur. >[I]Size[/I]. Half-drow are about the same size as humans, ranging from 5 to 6 feet tall. Your size is medium. >[I]Speed[/I]. Your base walking speed is 30 feet. >[I]Fey Ancestry[/I]. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. >[I]Half-drow Trance[/I]. Like the elven trance (Player's Handbook p23) except it requires 6 hours a day, and is best done away from sunlight. >[I]Half-drow Weapon Training[/I]. You have proficiency with your choice of one of the following: rapiers, short swords, or hand crossbows. >[I]Improved Darkvision[/I]. Thanks to your drow blood, you have superior vision in dark and dim conditions. You can see in dim light within 90 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. >[I]Skill Versatility[/I]. You gain proficiency in one skill of your choice. >[I]Sunlight Sensitivity[/I]. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in bright sunlight. >[I]Languages[/I]. Common, Elvish, plus one of your choice. [/QUOTE]
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