Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D Conversions - FFXI (added Tonberry)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="malcolm_n" data-source="post: 4960964" data-attributes="member: 63154"><p>Hi everybody,</p><p></p><p>[sblock=Background]About two weeks ago now, I was playing around with the idea of taking other game ideas; be they Pen and Paper, mmo, video game, etc. and writing them out for 4e D&D. Mostly, it's a means by which I could transition one of my campaign worlds over in which the 3.x incarnation allowed my players to be just about anything they wanted, within reason and scale of power.</p><p></p><p>My friend, who also happened to play in the campaign at the time, suggested that I start with what's freshest in my mind right now. So, I took a look at FFXI and started with a conversion of some weapon skills. Their current form in this exercise is as Weapon powers, which any class can pick and use if it has proficiency in the required weapon type.[/sblock]So, here's the first example I have that I wanted to post and preview. I'm working on others, and also wanted to see if there are any requests out there for particular games, characters, or other things the fine people of this site would like to see converted to 4e D&D.[sblock=FFXI Axe Weapon Powers Preview] <span style="color: Green"> <strong>Mistral Axe - Axe Attack 1</strong></span></p><p> <strong>At-will * Weapon</strong></p><p> <strong>Standard Action Ranged </strong>special</p><p> <strong>Target:</strong> One creature</p><p> <strong>Requirement:</strong> Must be wielding a one-handed axe.</p><p> <strong>Special:</strong> You can throw your axe a number of squares equal to your Constitution modifier. After the attack, the axe returns to your hand.</p><p> <strong>Attack:</strong> Strength vs. AC</p><p> <strong>Hit:</strong> 1[W] + Strength modifier damage.</p><p> <strong>Level 21:</strong> 2[W] + Strength modifier damage.</p><p><span style="color: Gray"></span></p><p><span style="color: Gray"><strong>Decimation - Axe Attack 19</strong></span> </p><p> <strong>Daily * Weapon</strong></p><p> <strong>Standard Action Melee</strong> weapon</p><p> <strong>Target:</strong> One creature</p><p> <strong>Requirement:</strong> Must be wielding a one-handed axe.</p><p> <strong>Attack:</strong> Strength vs. AC, three attacks</p><p> <strong>Hit:</strong> 2[W] + Strength modifier damage per attack. If two attacks hit, you deal an extra 1[W] damage. If three attacks hit, you deal an extra 3[W] damage instead.</p><p> <strong>Miss:</strong> You may spend a healing surge and reroll the attack. You can do this up to three times.</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 4960964, member: 63154"] Hi everybody, [sblock=Background]About two weeks ago now, I was playing around with the idea of taking other game ideas; be they Pen and Paper, mmo, video game, etc. and writing them out for 4e D&D. Mostly, it's a means by which I could transition one of my campaign worlds over in which the 3.x incarnation allowed my players to be just about anything they wanted, within reason and scale of power. My friend, who also happened to play in the campaign at the time, suggested that I start with what's freshest in my mind right now. So, I took a look at FFXI and started with a conversion of some weapon skills. Their current form in this exercise is as Weapon powers, which any class can pick and use if it has proficiency in the required weapon type.[/sblock]So, here's the first example I have that I wanted to post and preview. I'm working on others, and also wanted to see if there are any requests out there for particular games, characters, or other things the fine people of this site would like to see converted to 4e D&D.[sblock=FFXI Axe Weapon Powers Preview] [COLOR=Green] [B]Mistral Axe - Axe Attack 1[/B][/COLOR] [B]At-will * Weapon[/B] [B]Standard Action Ranged [/B]special [B]Target:[/B] One creature [B]Requirement:[/B] Must be wielding a one-handed axe. [B]Special:[/B] You can throw your axe a number of squares equal to your Constitution modifier. After the attack, the axe returns to your hand. [B]Attack:[/B] Strength vs. AC [B]Hit:[/B] 1[W] + Strength modifier damage. [B]Level 21:[/B] 2[W] + Strength modifier damage. [COLOR=Gray] [B]Decimation - Axe Attack 19[/B][/COLOR] [B]Daily * Weapon[/B] [B]Standard Action Melee[/B] weapon [B]Target:[/B] One creature [B]Requirement:[/B] Must be wielding a one-handed axe. [B]Attack:[/B] Strength vs. AC, three attacks [B]Hit:[/B] 2[W] + Strength modifier damage per attack. If two attacks hit, you deal an extra 1[W] damage. If three attacks hit, you deal an extra 3[W] damage instead. [B]Miss:[/B] You may spend a healing surge and reroll the attack. You can do this up to three times. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D Conversions - FFXI (added Tonberry)
Top