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<blockquote data-quote="Ruin Explorer" data-source="post: 8983270" data-attributes="member: 18"><p>Hey, I could be. I'll be interested to see how it goes, thank you for listing some actual examples (including my one, which you didn't seem to like earlier, weirdly, but okay).</p><p></p><p>When they get to the influencer stage of things, I'll be interested to see how the influencers in question actually treat it. If they're really going to avoid giving WotC slack, great!</p><p></p><p>The reason I remain somewhat skeptical is because I've seem similar claims with videogames, and then when things actually got real and the influencers, who had some been somewhat critical previously, got access to the brand new product, suddenly criticism became extremely muted and positive aspects were being boosted to the sky whilst serious issues were being downplayed.</p><p></p><p>A good recent example would be Total War: Warhammer 3. The TW games, especially the Warhammer ones, have always had a lot of fairly critical YouTubers associated with them. Now, on release, Warhammer 3 was basically a trash fire in a lot of ways - reviewers were kind to it because they were given the standard "Oh we'll fix it soon!" lines and because they didn't understand a lot of the huge problems it had (like entire systems not functioning - but if you're just mashing two armies together and going "COOL!" like most reviewers, you can't tell that). Anyway, influencers got like a month or more with an embargo'd/NDA'd version, giving feedback, and then got to talk about it. They recognised the problems, but all but one of them played them down or just didn't mention them, and basically said either "It's great!" or "It's going to be great, got some issues, they'll be fixed soon!", and of course this made the one influencer who said "This severely screwed in a variety of ways!" look like a total jerk who was out for clout or whatever.</p><p></p><p>Except, he was basically right - CA had to spend most of a year just trying to clean up stuff that should have been working on launch, and some systems still aren't function as they should have at launch, well over a year later. Stuff that influencers said was fine has remained broken to this day (like a lot of units are still unable to fire when docked at firing points). Other systems which influencers actually hyped were so bad that CA had to go back and basically take them out.</p><p></p><p>And you might think, well, I guess the fans abandoned the ones who hyped it or who were uncritical, and flocked to the guy who was? Except that didn't actually happen. Because it seems like people prefer misguided positivity to realistic negativity - which is not what I expected from the internet, I admit, but I guess I should have.</p><p></p><p>Hopefully we won't see something similar here.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8983270, member: 18"] Hey, I could be. I'll be interested to see how it goes, thank you for listing some actual examples (including my one, which you didn't seem to like earlier, weirdly, but okay). When they get to the influencer stage of things, I'll be interested to see how the influencers in question actually treat it. If they're really going to avoid giving WotC slack, great! The reason I remain somewhat skeptical is because I've seem similar claims with videogames, and then when things actually got real and the influencers, who had some been somewhat critical previously, got access to the brand new product, suddenly criticism became extremely muted and positive aspects were being boosted to the sky whilst serious issues were being downplayed. A good recent example would be Total War: Warhammer 3. The TW games, especially the Warhammer ones, have always had a lot of fairly critical YouTubers associated with them. Now, on release, Warhammer 3 was basically a trash fire in a lot of ways - reviewers were kind to it because they were given the standard "Oh we'll fix it soon!" lines and because they didn't understand a lot of the huge problems it had (like entire systems not functioning - but if you're just mashing two armies together and going "COOL!" like most reviewers, you can't tell that). Anyway, influencers got like a month or more with an embargo'd/NDA'd version, giving feedback, and then got to talk about it. They recognised the problems, but all but one of them played them down or just didn't mention them, and basically said either "It's great!" or "It's going to be great, got some issues, they'll be fixed soon!", and of course this made the one influencer who said "This severely screwed in a variety of ways!" look like a total jerk who was out for clout or whatever. Except, he was basically right - CA had to spend most of a year just trying to clean up stuff that should have been working on launch, and some systems still aren't function as they should have at launch, well over a year later. Stuff that influencers said was fine has remained broken to this day (like a lot of units are still unable to fire when docked at firing points). Other systems which influencers actually hyped were so bad that CA had to go back and basically take them out. And you might think, well, I guess the fans abandoned the ones who hyped it or who were uncritical, and flocked to the guy who was? Except that didn't actually happen. Because it seems like people prefer misguided positivity to realistic negativity - which is not what I expected from the internet, I admit, but I guess I should have. Hopefully we won't see something similar here. [/QUOTE]
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