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*Dungeons & Dragons
D&D Debuts Playtest for Psion Class
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<blockquote data-quote="Kobold Avenger" data-source="post: 9670194" data-attributes="member: 779"><p>A victory for me on the "Psions should be spellcasters using spells" advocate group!</p><p></p><p><strong>Now my comments at first glance:</strong></p><ul> <li data-xf-list-type="ul">I think Psions still using Somatic components are relevant since after all how often do you see comic book telepaths putting their fingers on their temples to use psychic powers. Also going into some of the Indian mysticism that psionics came from, Psions are using Mudras.</li> <li data-xf-list-type="ul">Don't like the fact that the starting range of Telepathic Connection is 5 feet, it should be 30 feet.</li> <li data-xf-list-type="ul">Psionic Modes, I was almost worried they were going to bring back the complicated psionic combat with that name. But it's just a simple mode change to do some things. Easy enough, but I think they should be things more subclasses (beyond those that already do) expand on.</li> <li data-xf-list-type="ul">I feel Psionic Restoration could be usable more often, I think the key of the class is how often do they spend Energy Die, whether it be like the Monk, Sorcerer or Bard.</li> <li data-xf-list-type="ul">The Psion can expend a lot of the Hit Point Dice, it might be a thing where they burn themselves out.</li> </ul><p><strong>Disciplines:</strong></p><ul> <li data-xf-list-type="ul">Biofeedback when combined with any of the features that expand on the number of Energy Die rolled, might get you a lot of temp HP</li> <li data-xf-list-type="ul">Destructive Thoughts has it's uses against those creatures that always succeed on wisdom saves</li> <li data-xf-list-type="ul">Devilish Tongue should be renamed into something like Mind Bending or Telepathic Influence, but I feel a bunch of these skill boosting disciplines should just be combined.</li> <li data-xf-list-type="ul">Ego Whip might not get much use requiring an opportunity attack, but I guess it allows a Psion to actually do something with an opportunity attack unlike most Wizards or Sorcerers</li> <li data-xf-list-type="ul">Expanded Awareness, also see my thoughts on combining the skill boosting disciplines into one</li> <li data-xf-list-type="ul">Id Insinuation, 2 energy die might be costly, though I'd have to compare it against the Lore Bards cutting words but it's probably really useful forcing a failed save.</li> <li data-xf-list-type="ul">Inerrant Aim, the Psion I feel though needs a little more spells they can attack rolls with.</li> <li data-xf-list-type="ul">Psionic Backlash, it's a little confusing the wording to me, is it subtract 2 energy die from the attack roll and inflict that much psychic damage on a failed wisdom save?</li> <li data-xf-list-type="ul">Psionic Guards, really useful as I feel the Psion should easily overcome frightened and charmed</li> <li data-xf-list-type="ul">Swift Precognition, could be costly but could do a lot</li> <li data-xf-list-type="ul">Tactical Mind, I still think the skill boosting disciplines could be combined</li> <li data-xf-list-type="ul">Overall they could do with a few more Disciplines and some subclasses could get unique Disciplines</li> </ul><p><strong>Spells:</strong></p><ul> <li data-xf-list-type="ul">I feel that most of the expected spells are in the Psion list except for Yolande's Regal Presence for 5th level spells and Wish (as I feel a epic level Psion should bend reality with their mind) at 9th level</li> <li data-xf-list-type="ul">There should be at least 10 more new spells</li> <li data-xf-list-type="ul">They should have Mind Blast as a new spell, a spell that functions a lot like the Illithid Mind Blast as a 5th level spell</li> <li data-xf-list-type="ul">The Psion needs at least 1 other offensive Cantrip beyond the 3 they get</li> <li data-xf-list-type="ul">I like that Summon Astral Entity is the return of Astral Constructs</li> <li data-xf-list-type="ul">Telekinetic Crush I feel can be tweaked upwards in damage, maybe 5d8</li> <li data-xf-list-type="ul">Telekinetic Fling, that's like being Gambit as a cantrip</li> </ul><p><strong>Subclasses:</strong></p><ul> <li data-xf-list-type="ul">I like my flesh sculpting Psion subclass though it might need some more durability especially when they get into melee, like maybe more temp HP (Biofeedback is a must) or +Int mod to AC</li> <li data-xf-list-type="ul">The Psi Warper I feel is the weakest of the bunch, their thing is teleportation and I think they should teleport more.</li> <li data-xf-list-type="ul">Instead of the Psi Warper getting Shatter but with these changes maybe they instead should get a new spell.</li> <li data-xf-list-type="ul">Psykinetic though is one I like a lot, especially with the modifying Telekinetic Propel and Empowered Attack Mode</li> <li data-xf-list-type="ul">Rebounding Field is also cool</li> <li data-xf-list-type="ul">Heightened Telekinesis might cost too much, also remember that Telekinesis as a spell is already fairly high level</li> <li data-xf-list-type="ul">Telepath I like the aspects of coordinating telepathically with the rest of the party</li> <li data-xf-list-type="ul">My thoughts Scramble Minds are the same a Heightened Telekinesis, though Confusion is a lower level spell compared to Telekinesis</li> </ul><p><strong>Wild Talent Feats:</strong></p><ul> <li data-xf-list-type="ul">Overall I like these feats, but I'd really have to see what new backgrounds they'd offer</li> <li data-xf-list-type="ul">Between Atmokinesis, Cyrokinesis and Pyrokinesis I think they could make a subclass around those feats, there were Pyrokinetic and Cyrokinetic prestige classes before. Even though the Pyrokinetic was sort of like a fire-themed Soulknife.</li> </ul></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 9670194, member: 779"] A victory for me on the "Psions should be spellcasters using spells" advocate group! [B]Now my comments at first glance:[/B] [LIST] [*]I think Psions still using Somatic components are relevant since after all how often do you see comic book telepaths putting their fingers on their temples to use psychic powers. Also going into some of the Indian mysticism that psionics came from, Psions are using Mudras. [*]Don't like the fact that the starting range of Telepathic Connection is 5 feet, it should be 30 feet. [*]Psionic Modes, I was almost worried they were going to bring back the complicated psionic combat with that name. But it's just a simple mode change to do some things. Easy enough, but I think they should be things more subclasses (beyond those that already do) expand on. [*]I feel Psionic Restoration could be usable more often, I think the key of the class is how often do they spend Energy Die, whether it be like the Monk, Sorcerer or Bard. [*]The Psion can expend a lot of the Hit Point Dice, it might be a thing where they burn themselves out. [/LIST] [B]Disciplines:[/B] [LIST] [*]Biofeedback when combined with any of the features that expand on the number of Energy Die rolled, might get you a lot of temp HP [*]Destructive Thoughts has it's uses against those creatures that always succeed on wisdom saves [*]Devilish Tongue should be renamed into something like Mind Bending or Telepathic Influence, but I feel a bunch of these skill boosting disciplines should just be combined. [*]Ego Whip might not get much use requiring an opportunity attack, but I guess it allows a Psion to actually do something with an opportunity attack unlike most Wizards or Sorcerers [*]Expanded Awareness, also see my thoughts on combining the skill boosting disciplines into one [*]Id Insinuation, 2 energy die might be costly, though I'd have to compare it against the Lore Bards cutting words but it's probably really useful forcing a failed save. [*]Inerrant Aim, the Psion I feel though needs a little more spells they can attack rolls with. [*]Psionic Backlash, it's a little confusing the wording to me, is it subtract 2 energy die from the attack roll and inflict that much psychic damage on a failed wisdom save? [*]Psionic Guards, really useful as I feel the Psion should easily overcome frightened and charmed [*]Swift Precognition, could be costly but could do a lot [*]Tactical Mind, I still think the skill boosting disciplines could be combined [*]Overall they could do with a few more Disciplines and some subclasses could get unique Disciplines [/LIST] [B]Spells:[/B] [LIST] [*]I feel that most of the expected spells are in the Psion list except for Yolande's Regal Presence for 5th level spells and Wish (as I feel a epic level Psion should bend reality with their mind) at 9th level [*]There should be at least 10 more new spells [*]They should have Mind Blast as a new spell, a spell that functions a lot like the Illithid Mind Blast as a 5th level spell [*]The Psion needs at least 1 other offensive Cantrip beyond the 3 they get [*]I like that Summon Astral Entity is the return of Astral Constructs [*]Telekinetic Crush I feel can be tweaked upwards in damage, maybe 5d8 [*]Telekinetic Fling, that's like being Gambit as a cantrip [/LIST] [B]Subclasses:[/B] [LIST] [*]I like my flesh sculpting Psion subclass though it might need some more durability especially when they get into melee, like maybe more temp HP (Biofeedback is a must) or +Int mod to AC [*]The Psi Warper I feel is the weakest of the bunch, their thing is teleportation and I think they should teleport more. [*]Instead of the Psi Warper getting Shatter but with these changes maybe they instead should get a new spell. [*]Psykinetic though is one I like a lot, especially with the modifying Telekinetic Propel and Empowered Attack Mode [*]Rebounding Field is also cool [*]Heightened Telekinesis might cost too much, also remember that Telekinesis as a spell is already fairly high level [*]Telepath I like the aspects of coordinating telepathically with the rest of the party [*]My thoughts Scramble Minds are the same a Heightened Telekinesis, though Confusion is a lower level spell compared to Telekinesis [/LIST] [B]Wild Talent Feats:[/B] [LIST] [*]Overall I like these feats, but I'd really have to see what new backgrounds they'd offer [*]Between Atmokinesis, Cyrokinesis and Pyrokinesis I think they could make a subclass around those feats, there were Pyrokinetic and Cyrokinetic prestige classes before. Even though the Pyrokinetic was sort of like a fire-themed Soulknife. [/LIST] [/QUOTE]
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