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D&D Debuts Playtest for Psion Class
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<blockquote data-quote="Maxperson" data-source="post: 9670898" data-attributes="member: 23751"><p>I think you're overstating how big of a deal it would be for Dark Sun. Even most of those who used to deny change now admit it, but argue over the cause. With Dark Sun that argument would not be present.</p><p></p><p>This is.......................virtually every country in every setting. How many enlightened Republics and Democracies do you think there are in the Forgotten Realms, Greyhawk, Planescape, etc.? The power is in the hands of the few on pretty much every world.</p><p></p><p>That's the point of bringing up Dark Sun with this UA. Clearly they are working on a psion.</p><p></p><p>This is a non-issue. In 5e the "weave" doesn't take on the same form in every world. The "weave" just means that there's something that magic springs from. In Dark Sun that would be life energy. Dark Sun has a weave that makes sense. It's just not the weave of the Forgotten Realms.</p><p></p><p>All they have to do is balance at a higher power level. The PCs are stronger like they were in 2e, and the monsters are stronger and scarier. They have the math already set, so it would be simple to just move the bar higher.</p><p></p><p>This is true. This is something that would require that designers actually..........................design. All they would have to do is their jobs. </p><p></p><p>I doubt that the vast majority of tables play every setting. For those with intractable players, they can play a different setting. And that's if the DM doesn't just make an exception like a great many DMs do.</p><p></p><p>I don't remember cannibal elves. The elves were nomadic runners. This doesn't even need a redesign, though. Just make a different population of halflings that aren't cannibals. PCs can be from there.</p><p></p><p>This can be changed at the snap of the fingers. And is the only truly problematic thing in the setting. So they change it. They changed some places and people in Greyhawk, so we know they are willing to do it.</p><p></p><p>Post Apocalyptic movies and shows have been hits for the last 20 years. As have book series. I think it's a good bet that a lot of the new players would enjoy a post apocalyptic setting.</p><p></p><p>See above.</p><p></p><p>The issues you brought up are almost entirely non-issues or minor issues with easy fixes. The hardest part would be races and classes which would need some re-design, though you could just make feats for the racial flavor. A running feat that elves can take for example. You'd also need a paragraph at the beginning of the section on races stating that arcane abilities are psionic in nature on Athas. So the elven cantrip racial ability would be a psionic cantrip, rather than an arcane one.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9670898, member: 23751"] I think you're overstating how big of a deal it would be for Dark Sun. Even most of those who used to deny change now admit it, but argue over the cause. With Dark Sun that argument would not be present. This is.......................virtually every country in every setting. How many enlightened Republics and Democracies do you think there are in the Forgotten Realms, Greyhawk, Planescape, etc.? The power is in the hands of the few on pretty much every world. That's the point of bringing up Dark Sun with this UA. Clearly they are working on a psion. This is a non-issue. In 5e the "weave" doesn't take on the same form in every world. The "weave" just means that there's something that magic springs from. In Dark Sun that would be life energy. Dark Sun has a weave that makes sense. It's just not the weave of the Forgotten Realms. All they have to do is balance at a higher power level. The PCs are stronger like they were in 2e, and the monsters are stronger and scarier. They have the math already set, so it would be simple to just move the bar higher. This is true. This is something that would require that designers actually..........................design. All they would have to do is their jobs. I doubt that the vast majority of tables play every setting. For those with intractable players, they can play a different setting. And that's if the DM doesn't just make an exception like a great many DMs do. I don't remember cannibal elves. The elves were nomadic runners. This doesn't even need a redesign, though. Just make a different population of halflings that aren't cannibals. PCs can be from there. This can be changed at the snap of the fingers. And is the only truly problematic thing in the setting. So they change it. They changed some places and people in Greyhawk, so we know they are willing to do it. Post Apocalyptic movies and shows have been hits for the last 20 years. As have book series. I think it's a good bet that a lot of the new players would enjoy a post apocalyptic setting. See above. The issues you brought up are almost entirely non-issues or minor issues with easy fixes. The hardest part would be races and classes which would need some re-design, though you could just make feats for the racial flavor. A running feat that elves can take for example. You'd also need a paragraph at the beginning of the section on races stating that arcane abilities are psionic in nature on Athas. So the elven cantrip racial ability would be a psionic cantrip, rather than an arcane one. [/QUOTE]
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