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D&D Debuts Playtest for Psion Class
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<blockquote data-quote="Yaarel" data-source="post: 9671023" data-attributes="member: 58172"><p>The amount of GP on hand is circumstantial and setting-dependent. GP can never serve as a mechanism for gaming balancer.</p><p></p><p>Every spell needs to stand on its own. If a specific spell needs to balance mechanically, the spell description must ensure how. For example, if the spell is abusable to spamming, then the spell description itself needs to say it can only be cast once per Long Rest.</p><p></p><p>The Costly Material Component is crap. Most of it is truly trivially meaningless, with zero intention to have anything to do with balance, such as a trivial amount for spell at high level, when available gp is typically in superabundance.</p><p></p><p>There are only about five or so spells, where the gp cost might even matter. These spells need to be rewritten without a gp component if the point is to actually balance the spell mechanically.</p><p></p><p></p><p>For the Psion class, material components are anathama. Especially, costly material components have no place in the psionic concept.</p><p></p><p>Psionics is 'magical' (or wondrous, or miraculous, or mystical). It can even sometimes be 'spells', in the sense of a disciplined technique to manifest a personal intention. But psionics is absolutely not wizardry. Material components have no business being anywhere near psionic magic.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9671023, member: 58172"] The amount of GP on hand is circumstantial and setting-dependent. GP can never serve as a mechanism for gaming balancer. Every spell needs to stand on its own. If a specific spell needs to balance mechanically, the spell description must ensure how. For example, if the spell is abusable to spamming, then the spell description itself needs to say it can only be cast once per Long Rest. The Costly Material Component is crap. Most of it is truly trivially meaningless, with zero intention to have anything to do with balance, such as a trivial amount for spell at high level, when available gp is typically in superabundance. There are only about five or so spells, where the gp cost might even matter. These spells need to be rewritten without a gp component if the point is to actually balance the spell mechanically. For the Psion class, material components are anathama. Especially, costly material components have no place in the psionic concept. Psionics is 'magical' (or wondrous, or miraculous, or mystical). It can even sometimes be 'spells', in the sense of a disciplined technique to manifest a personal intention. But psionics is absolutely not wizardry. Material components have no business being anywhere near psionic magic. [/QUOTE]
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