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General Tabletop Discussion
*Dungeons & Dragons
D&D Debuts Playtest for Psion Class
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<blockquote data-quote="Dausuul" data-source="post: 9671469" data-attributes="member: 58197"><p>That's an undesirable extreme and I wouldn't want to return to that either. But that's one thing we don't need to be worried about at the moment -- we've had one, count it, <em>one</em> new class since 5E was released eleven years ago.</p><p></p><p>And there is an opposite extreme, where everything gets shoehorned into the same set of mechanics, and if you don't like those mechanics or want to try something different there's nowhere else to go. That was one of my biggest beefs with 4E, and why I found Essentials to be such a breath of fresh air.</p><p></p><p>5E is not as rigid as 4E was, for which I am glad... but the current crop of designers seem to <em>really</em> want to go back there. They kept trying to jam the warlock into the full-caster mold during the 2024E playtest. Feedback from warlock fans pushed them off that, but they clearly have no appetite for breaking any new ground.</p><p></p><p>Like I said, I'm not the target audience, I wasn't yearning to play a psion, so this isn't my fight. If psionics enthusiasts find that this implementation scratches their itch, then by all means this should be the implementation they get. But I wish we could have a <em>little</em> more innovation in this space -- particularly since the full caster design locks up so much of a class's power budget, leaving very little for at-will or short-rest abilities.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 9671469, member: 58197"] That's an undesirable extreme and I wouldn't want to return to that either. But that's one thing we don't need to be worried about at the moment -- we've had one, count it, [I]one[/I] new class since 5E was released eleven years ago. And there is an opposite extreme, where everything gets shoehorned into the same set of mechanics, and if you don't like those mechanics or want to try something different there's nowhere else to go. That was one of my biggest beefs with 4E, and why I found Essentials to be such a breath of fresh air. 5E is not as rigid as 4E was, for which I am glad... but the current crop of designers seem to [I]really[/I] want to go back there. They kept trying to jam the warlock into the full-caster mold during the 2024E playtest. Feedback from warlock fans pushed them off that, but they clearly have no appetite for breaking any new ground. Like I said, I'm not the target audience, I wasn't yearning to play a psion, so this isn't my fight. If psionics enthusiasts find that this implementation scratches their itch, then by all means this should be the implementation they get. But I wish we could have a [I]little[/I] more innovation in this space -- particularly since the full caster design locks up so much of a class's power budget, leaving very little for at-will or short-rest abilities. [/QUOTE]
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D&D Debuts Playtest for Psion Class
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