Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Debuts Playtest for Psion Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 9671739" data-attributes="member: 58172"><p>For the record, for me, the you-all-got-kidnapped/arrested and all-of-your-stuff-is-gone, is deeply unfun. What is supposed to be 'disorienting' and 'challenging', is boring, pointless, and frustrating. I dont think D&D needs to ensure this kind of scenario is playable. Maybe the Psion is less vulnerable to this weird situational event, but I wish the Fighter and Wizard didnt have to deal with this situation either. In a sandbox campaign that follows a story wherever it goes, getting arrested or captured 'could' happen, but I dont think it 'should' happen. In my life, as player, this kind of situation has only happened twice. And I hated it both times. Both DMs were great and compassionate, but game scenario was nonentertaining. As a DM, I never did this to the players. That said.</p><p></p><p>I kinda agree that drugging the spellcaster as the only way to incapacitate is unfun (perhaps even a session zero no-go, for certain tables).</p><p></p><p>I think of certain Norse sagas, where the warriors and psions (seið-fólk, etcetera) are about equally powerful, and who would win would be a coin-toss, albeit maybe a bit like 'rocket-tag'. It seems to me, a way to disarm a psion would be something like a successful Intimidation check against the psion. But I am unsure if this would work for D&D. It might make it too easy to disrupt a spellcaster. Also, I doubt it would be sustainable. The moment a psion regained some sense of self-empowerment or an opportunity presented, the psion would flee.</p><p></p><p>I wonder if the idea of using Intimidation to 'force surrender' on any spellcaster (not just Psions) might be viable in D&D − within reason and clearly defined parameters.</p><p></p><p>In the meantime, a down and dirty solution is the arresters/captors have magic restraints that can incapacitate a caster. The tv show Wheel of Time comes to mind, with its trope of magic collars to subjugate the casters. Again, these are not fun D&D encounters. And even Wheel of Time touches on the trauma that this kind situation inflicts on the victim.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9671739, member: 58172"] For the record, for me, the you-all-got-kidnapped/arrested and all-of-your-stuff-is-gone, is deeply unfun. What is supposed to be 'disorienting' and 'challenging', is boring, pointless, and frustrating. I dont think D&D needs to ensure this kind of scenario is playable. Maybe the Psion is less vulnerable to this weird situational event, but I wish the Fighter and Wizard didnt have to deal with this situation either. In a sandbox campaign that follows a story wherever it goes, getting arrested or captured 'could' happen, but I dont think it 'should' happen. In my life, as player, this kind of situation has only happened twice. And I hated it both times. Both DMs were great and compassionate, but game scenario was nonentertaining. As a DM, I never did this to the players. That said. I kinda agree that drugging the spellcaster as the only way to incapacitate is unfun (perhaps even a session zero no-go, for certain tables). I think of certain Norse sagas, where the warriors and psions (seið-fólk, etcetera) are about equally powerful, and who would win would be a coin-toss, albeit maybe a bit like 'rocket-tag'. It seems to me, a way to disarm a psion would be something like a successful Intimidation check against the psion. But I am unsure if this would work for D&D. It might make it too easy to disrupt a spellcaster. Also, I doubt it would be sustainable. The moment a psion regained some sense of self-empowerment or an opportunity presented, the psion would flee. I wonder if the idea of using Intimidation to 'force surrender' on any spellcaster (not just Psions) might be viable in D&D − within reason and clearly defined parameters. In the meantime, a down and dirty solution is the arresters/captors have magic restraints that can incapacitate a caster. The tv show Wheel of Time comes to mind, with its trope of magic collars to subjugate the casters. Again, these are not fun D&D encounters. And even Wheel of Time touches on the trauma that this kind situation inflicts on the victim. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Debuts Playtest for Psion Class
Top